Rome: Total War: Barbarian Invasion Amazons: Total War - Refulgent v.8.4B


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Description
Lead the Amazon mobile forces, or Roman Legions with long range artillery and minefields, or assume command of a long lost civilization, the Far East Celt, and unleash their terrifying linked-armor-cavalry, the latest Amazons: Total War brings you back to an ancient world through the lens of anthropology, where many hidden surprises await you. The mod script is now player programmable with multiple behavior and patterns. New war machines and weapons are added, some of them never been seen in games before Amazons Total War.

Amazons:Total War - Refulgent is an RTW/BI game based mod allowing the player to explore ancient battlefield using modern or exotic military concepts. Such as:
- Mobility and Stand-off Weapon capability using women cavalry.
- Field Battle Towers.
- Area Denial "Minefield" using field engineering units.
- Long Range Mobile Artillery.
- Wagon Warfare to allow Panzer Tactics like armor vs armor combat.
- Guerrilla Warfare, allowing agents to infiltrate into enemy territory to raise army deep behind enemy line.
- Linked Armor-Clad Cavalry which was the dominating cavalry formation in Eurasia for centuries.
never seen on video games before the publishing of Amazons Total War.
- Terrifying Super-heating Incendiary Munitions known as the Thermite weapons.

Other Major Features
1. Newly added exotic war machines with multi-play options,
2. Extended campaign map, now including Eurasia and Northern India.
3. Quest based game playing. Player must fulfill faction specific mission to advance to higher level.
4. Breathtaking scenery using custom and accelerated RS II battlemap.
5. Because ancient horses are mostly 12 hands tall (48 inches, or 120cm), this mod allows a great deal of women equestrian units to fully explore mobility issue on the battlefield.
6. Balanced Unit Modeling (or. B.U.M.):Unit's recruitment infrastructure, cost, appearance, and capability must have direct relationship.
7. New weapons such as ranseur pikes, septums, bill-guisarme, and many more.
8. Combat unit recruitment is now resource driven.
9. Player programmable mod scripts.
10. extended naval fleet movement.
For installation instructions consult the readme file.
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