Description Stellaris Tycoon is a mod for Stellaris, created by REDDQ. Opis:
This mod introduces handful of new buildings into Stellaris. Hopefully tech, events and anomalies will follow soon.
New buildings:
- Mineral Silo IV-VI (+ mineral storage capacity)
- Hospital (upgrade from Frontier Clinic, + habitability, + happiness)
- Entertaiment Center (upgrade from Xeno Zoo, + happiness of planet & empire, + energy)
- Industrial Complex (+ bonus to mineral extraction, - happiness)
- Bank (+ energy, + energy storage capacity)
- Central Bank (+ energy, + energy storage capacity, + influence)
- TV Station (+ happiness, - ethic divergence)
- Propaganda Network (- ethic divergence)
- Entertainment Network (+ happiness)
- Garantho-betharian Power Plant (+ massive energy income, + engineering research, needs Garanthium Ore and Betharain Stone to show up)
- Dark Matter Experimental Unit (+ massive energy income, + massive bonuses to research, needs Dark Matter, Garanthium Ore and Lythuric Gas)
- Ministry of Interior (+ leader capacity)
- Ministry of Interstellar Expansion (+ planet border range)
- Ministry of Administration (+ core sectors capacity)
- Ministry of Foreign Affairs (+ rivalries, + country trade attractiveness)
- Ministry of Development (+ building construction time, + building cost, + blocker removal)
- Listening Post (+ planet sensor range)
- Bunkers (+ planet fortification, + pop fortification, + garrison health)
- Defense Center (+ planet fortification, + pop fortification, + garrison health, + defensive bonus for newly trained soldiers) To install:
Extract into ��Documents\Paradox Interactive\Stellaris\mod\� and activate in game�s menu.