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Description Units capable of artillery bombardment are among the few units who do not fire at available targets automatically. This mod will detect idle units capable of bombardment and cause them to rain death upon available targets.
I personally don't like to micromanage my games, and that made artillery a waste for me. With this mod I simply move my artillery into position and they do the rest. Now I actually enjoy using artillery; there's nothing quite like having your bacon saved by the sudden arrival of ten Whirlwind missiles. They also make for great chokepoint management.
Every attempt was made to avoid programming any sort of AI into this mod. However, some basic filters do assist in preventing the artillery squads from behaving foolishly. First it will pick squad targets, and then fire upon buildings when no squads can be hit. Instead of choosing nearest targets and potentially bombarding your own troops, attackers will prefer targets closer to the 50-meter range. You can adjust this preferred target range by editing the SupportMod.scar file and changing the following line from the default:
sweet_spot = 50