Description new client cvars----------------cg_drawClientNum [0,1] - draw the clientnum of the other players on the scoreboard (under the ping)cg_nomip [0,1] - load the game media using r_picmip 0 while keeping the r_picmip for the rest (new client cvars cg drawClientNum 0 1 draw the clientnum of the other players on the scoreboard under the ping cg nomip 0 1 load the game media using r picmip 0 while keeping the r picmip for the rest map models