Wrathchild Act I


Box art for Wrathchild Act I For: Doom 3
Size: 31.97 MB
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Description
SpiritusSanctus, a.k.a. Ominous is back, he does not come empty handed! He brings with him a patch that will intesify your [b]Doom III[/b] gaming experience!

This download will fix your installation of the previously released [file="95911"][i]Wrathchild Act I (1.0)[/i][/file]...if you have not played it yet, or if you have played it, but no longer have it, then you will want to download it (or re-download it, whichever is the case) and get it installed before you install Wrathchild Act I (Patch 1.02 | Windows only)! This file includes the previously released patch version 1.01, so no additional patching is required.
[b]Some of the changes with this patch include:[/b]
Added a clock.
Added a location window.
Added credts counter and temperature counters.
Added a complete new module that includes area specific information.
Added the ability of turning the clock, location, stats, weapon inventory, energy, windows on and off.
Removed almost all known problems with the PDA (See Known Bugs).
And more!
[b]Some of the fixes include:[/b]
Fixed a bug where you would get stopped when running into the sewercovers.
Fixed a bug where the player would retain the pistol ammo after VR. VR weapons are now removed and real ones are given back.
Fixed the very buggy armor purchase on the blak market. Buying the armor will have the propper consecuences now.
Fixed a bug in the VR chair room where Peter would not turn around and give the green light about entering VR. Now if he doesn't turn around the game automatically plays the sitdown animation and starts the VR segment of the level.
Fixed a bug where you could get stuck in the door before the elevator at Peter's Hangar.
And more!

If you do not remember the popular 2008 release: [b][i]Wrathchild Act I[/i][/b] is a modification that will get your chin wet with drool. It is set in a dystopian future world torn apart by competing massive Corporations, and natural cataclysms alike. You are one of elite bounty hunter/thrill seeker mercenaries, who call themselves Free Agents. Despite the name, though they are everything but free, as their lives are just as dependent on the Corporations as everybody else. You Are Alexander M. Goodman and nothing depends on you. You are no one, a pawn in a game of chess in which the players are so far away you can't even think about them, because you don't know they exist. This is the world of Wrathchild, politically incorrect because there isn't any politics left. A world torn apart by internal struggles and forcefully brought together to ensure survival.


Refer to the readme for more information.
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