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Description v. 1.03a
Changelog:
1.03a
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Parthian wars expansion
- Fix to effects of allocating Judea to Cleopatra mutichoice option
- Fix to cost and texts of the alliance with Lysanias Parthian option
1.03
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NEW EXE
- Reduce tendency of "wild" cavalry raids
- AI cavalry forces less prone to stay in a siege
- Fix to a bug in development level in regions
- Added functionality, SHIFT now shows the region links of the region below the cursor (if no Stack is selected).
- Additional stacks in same region now get the name of their leader in the region tooltip (the 'Also there' lines)
- Movement path is now color coded
and a lot more small fixes
UI
- New faction icons in Unit recruitment mode (thanks, Picaron !)
- Small tweak to assets icons in main screen (EP now are represented by the bolt)
SCENARIOS AND DB FIXES
All scenarios
- Removed cavalry element from "post-Marius" legions (does not affect BOR scenarios)
- Changed VP values of Roman cohorts (from 10 to 3) and legatus (from 10 to 20)
- Light Infantry, Skirmisher and Raider models hide value lowered to 2
- Changed Cav detect value to 4 for most models (5 for the expert scout nations)
First Punic War 264 BC scenario:
- An additionnal alae legion is possible to recrute for Rome and the Boii are stronger with a noble unit at start.
Parthian Wars expansion:
- Data (events, options, etc) for all scenarios
(NOTE: to play Parthian Wars expansion you have to own Alea Jacta Est)
NB:
Due to database changes patch 1.03 will not be, in principle, guaranteed compatible with saved games
Also, some changes will not be applied yet to the "old" DLC scenarios (Spartacus and Cantabrian Wars), like the removal of cavalry from legions