Description This file includes my Canyon map for Counter-Strike: source. There are actually three maps one designed for Deathmatch gamplay, one for hostage and one for Bomb.
Each is slightly different because the strategy for each gametype is different. ie: the deathmatch map is lit so both sides can see clearly, the Hostage map is set at night so the counter-terrorists can sneak out of the water to rescue the hostages, and the Bomb gametype is set at dawn where the muzzle flash shows up more than usual.
Night vision is a must for the night maps [you can see somewhat but not in detail without it]. It has bot support and I incuded the .nav files, but you may want to only have a 4 v.s. 4 game with bots because they can see you no matter where you are and it makes it rather difficult [even if you are in the shadows or underwater they can see you]. I don't know if there is a way to fix that or not.
These are the first maps I have ever released so feel free to post feedback, and have funn playing!
Note: these maps may have a couple of bugs that I missed, sorry in advance.