Depths of Peril Patch v.1.018


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version: v.1.0181.018----- fixed a crash trying to access invalid resources (Bluddy) 1.017----- fixed a cursor/selection issue1.016----- fixed a vendor exploit updated copyright fixed a couple dialog typos fixed turning off XP numbers option (Castruccio) changed to a perspective view (can turn off in graphics options) added advanced shadows option now UI centers when in widescreen (no longer stretches) fixed Gabardine spelling changed Dorr to Thaden in a few places fixed a world map blink issue on first viewing handle failure when grabbing rendering context better now now saving is much safer player now auto collects nearby gold now can rebind alt and ctrl added SetClipboardText support to Mac added chest rewards to major boss rewards made war and raid agreements less exploitable1.015------ fixed Cuastic Grotto spelling fixed localization issue on vendor and bookshelf screens fixed Ember Necklace not localized correctly made Stats::increaseStat a bit safer from overflows can now give food/potions to people from other covenants if adventuring with them now recruits from other covenants keep their bonuses after death fixed next target command fixed treasure map quests to not get out of range of the world made kidnapping quest a bit easier fixed a rare item drop crash on Mac fixed fire mastery not effecting Spontaneous Combustion correctly fixed sweepingflames, ice storm, chain lightning, ball lightning mastery issues fixed a way npcs could potentially get stuck casting 1.014------ decreased lightningExplosion spawn count fixed Close not localized on character screen added OS X 10.3.9 OpenAL installer requirement to requirements & troubleshooting sections of manual fixed mouse on 2nd monitor in dual monitor setup updated copyright skills ready icons no longer flash at beginning thief can no longer steal from kidnapped, petrified, or dead vendors if selected resolution & 800x600 fails, now tries desktop resolution (Win only) now Crystals is localized in trade screen treaty highlight text in trade screen is now localized fixed a ton of typos, bad punctuation, and worded badly sentences (that was a joke :) fixed a menu problem when deleting a character added newsletter button moved AttributePointsPerLevel to database fixed in-game spelling npc can no longer be poisoned if kidnapped, petrified, or dead npc can no longer be petrified if dead fixed a problem with 2nd stage bonus of large sets fixed some collision issues in cross caverns fixed some collision issues in town fixed editor not working with zip files correctly changed TextureList widget to work with ctx files instead of tga files no longer spawn thief on resume if already killed turning off Show simple UI tips now hides left/right click tips on items turning off Show simple UI tips hides more simple tips now mention in alt help that you can change it to a toggle fixed a problem where you could cast spells on a friendly covenant's lifestone fixed a problem with mana regen items now if npc from another covenant attacks you without declaring war first game makes them declare war instead of you now can handle player having covenant destroyed after winning the game now beastmaster will have guards available if you are in a difficulty early fixed an issue with not spawning monsters on some revenge quests 1.013------ fixed some quest localization issues now stat bars can set the blinkIntensity increased ItemGenerationTries for armorsmith and weaponsmith quests to ensure they drop a reward item improved mouse scrollball support added a bit of text to explain why every monster doesn't drop a quest part localized Left Click stuff in keyboard options fixed some localization issues on relations screen localized PoisonedSupply variant text correctly localized switch weapons text can now turn off automatically adding a or an localized Revenge variant text correctly fixed extraMinDamage & extraMaxDamage stuff not localized correctly fixed damageMult stuff in status effects not localized correctly fixed connection localization issue in minimap localized a bunch of things in vbulletin/html export added a reset map button on world map screen added better descriptions to the rogues concentration skills added intelligence bonus to Raven's set npcs can no longer successfully gather items and complete quest when quest giver is dead scouts and assassins in town can no longer hide added scroll up/down and left/right to keyboard options make sure AI covenant resets adventure state correctly after a raid fixed an inaccessible location in Grim forest added sound hook for npc dialog made it so our patches will work with retail build 1.012------ fixed save/exit while icon in cursor keeps icon fixed colection typo fixed acept typo removed an assert that was causing problems on Mac fixed database & zip filename sorting not taking into account capital letters correctly added Mac min/recommended specs to manual game will no longer crash if MaxRecruits is modded updated Copyright no longer show 0Hz as a frequency option on LCDs fixed game when minimized on Mac still running at full speed fixed divine intervention increased difficulty of champion, elite, and legendary difficulty modes increased monster resistance enhancements can no longer map anything to the ` key (reserved for the console) less wandering vendors made rogue and warrior wandering vendors carry better items decreased attribute bonuses on magic items slightly trades now simplify to prevent trading 1 gp for 1 gp and getting a relation bonus revenge quests now automatically get deleted if monster can't be spawned attack skill now counts in use slot tutorial quest added a maxFps var to the console to cap the maximum frame rate (defaults to off) reworked how allied victory works a bit to make a little more sense now can move to the next difficulty if you have beaten the story line in the previous difficulty fixed a couple ways that trades could add more crystals or influence to the trade then you have wandering vendors now stock more items 1.011------ ported game to Mac (only applies to Mac build of course and most of this was technically in 1.010) now when game is minimized it doesn't draw at all fixed order of shutdown to prevent errors in world map and probably other places fixed a potential crash in ServerSystem::parseClientData fixed possible crash in deadly poison quest if npc no longer exists fixed losing recruits/covenant stats when global sts & sav are missing now file system prints out init status fixed init order problem fixed rtx files on PowerPCs fixed some ctx issues on PowerPCs added azerty & qwertz support on mac fixed some byte swapping issues with wav sounds now byte swap all wave samples if 16 bit and on big endian machine fixed crash when monster fails to spawn from skill when no place to spawn1.010------ fixed dyeing typo in March of Evil: Tribute fixed damage type not getting translated correctly fixed Stealthed not getting translated correctly event text system handles new lines better now fixed kill quest from a monster hopefully fixed a problem where a parent quest gets deleted when it has child quests now get 1/2 of first party members money, item, and magic chance as a bonus fixed vicious typo in Great Wars of Aleria fixed another 4 spots where damage types weren't localized correctly fixed left click to increase/decrease skill localization fixed \n not working in text messages when also localizing fixed rank textures having unneeded alpha channel made enemy covenant power highlight text a bit more clear fixed a few collision issues in Vicious Chambers entity purge system will no longer purge secret levels fixed town siege icon fixed barbarian typo in war quest made it so monster item names could be localized better added centerLeft text alignment added centerRight text alignment added vertical stat bar added reversed stat bar added buildTgas command set bonuses now update instantly when paused escorts should follow a little better up/down dungeon/caves added more code to prevent tiny caves/dungeons localized under level part of quest text fixed weather loading now save reward chests now can load database files that aren't specified in database.dbl now can add new database entries that override only specified key/value pairs of other database entries, allows multiple entries to modify the same entry like GameSystem at the same time, also since it only overrides specified key/values mods and patches will mix better 1.009------ fixed Cold typo fixed not being able to finish tutorial in hardcore mode changed covenant stash to shared stash wording in tutorial quest fixed some html/vbulletin export ordering issues fixed localization of covenant short names fixed Resume Game translation now Default Frequency is localized now numCovenants option is localized now guard & relic comparison stuff is localized fixed some localization problems with hotkeys localized saved monster text for journal stats fixed some other journal localization issues fixed Close not being localized on the equipment menu localized quest progress stuff correctly localized a few more things on keyboard screen fixed an issue with cfg files not supporting unicode correctly simplified version UI made selected entity UI a bit bigger decreased starting max damage of monsters a bit made first areas have less champion, elite, and unique monsters added loner challenge mode 1.008------ fixed a typo in elemental text fixed a typo in Badlands text fixed Devastating Blow description fixed some typos in hulk text fixed a couple covenant dialog typos fixed lacking typo in covenant dialog fixed typo in lucky trait description fixed tax magic bonuses not being capitalized like others fixed a potential crash in item spawning increased disarm trap bonus per point changed Virtility to Virility now flip min & max damage if min damage is higher Left click to read is now localized correctly ghost revenge NPCs should no longer be able to be killed revenge quest now properly tells you to talk to NPC in town fixed X armor on items not localizing correctly fixed X defense on items not localizing correctly fixed item comparison text not localizing correctly fixed attribute names not localizing correctly in character screen highlights fixed npc titles not localizing correctly localized versions can now turn off rank endings (1st, 2nd, 3rd, ...) localized some general quest stuff localized talk to stuff in quests localized quest fail conditions localized versions can now turn off plural ending - 3 monster(s) localized Left Click to Select Quest localized xp prints localized miss type prints localized damage types on item bonuses fixed chared remains plural issue increased XP reward for thief quest influence now has a max to prevent math overflows fixed an infinite loop when trading really large amounts of influence fixed sometimes not being able to finish kill X monsters quests tweaked some item drop numbers so tomes aren't so plentiful at high levels fixed xp bar background showing as stripes on some graphics cards fixed kick icon showing as stripes on some graphics cards fixed an issue where multiple covenants could get credit for destroying the same covenant boosted set bonuses for Fuse, Drel, Raven, Aversion, Retter, Shankar, and Mudbeard added some code to prevent dual storylines if another covenant solves a storyline quest added gold max to prevent math overflow localized the rest of the tutorial quests fixed good food typo added unicode support for random names added a hardcore mode1.007------ fixed a few textures that show up as stripes on some graphics cards fixed gladius weapon fixed Blackguard Pauldron spelling fixed enemies spelling on found item npc text fixed sized 14 bag description changed Shamshire to Shamshir fixed some leather helmets being based on cloth instead of leather fixed some issues with portals decreased Arcane Focus cast time from 2.0 to 0.5 extended radius that NPCs notice nearby lifestone to heal at fixed sword mastery not working on 2 handed swords fixed plural Cave Fish fixed recruit quest time changing after save/exit fixed siege quest telling you to kill guards instead of siege towers fixed some spawn problems in caves fixed some issues with child quests and the parent quest being deleted fixed taxes stopping at 173 fixed some skills stacking strangely when paused fixed Raven's Boots being in Damek's set fixed experience bar highlight text fixed typo in Jab description fixed equipped typo in items/power comparison fixed Arctic Breeze spelling fixed spitting in Plaguebringer description fixed numpad numbers not working on text input1.006------ fixed Select Crystals Amount text fixed mage staff text getting screwed up (also fixed Nightmare) fixed war staff text getting screwed up fixed Lulan's Flail text fixed trade route print problem fixed ', ", and some other characters not showing up correctly in stories fixed a few other item text problems fixed a few other menu text problems fixed Imperial Greaves spelling 1.005------ fixed a few status effect names fixed Desert Bloom item (mail shoulders) fixed Blackguard Pauldren item (mail shoulders) fixed Thadens Desire item (mail shoulders) fixed Frostbite item (plate shoulders) fixed Dranar item (plate shoulders) fixed Titan item (plate shoulders) fixed Bitter Wind item (cape) fixed Cloak of Shadows item (cape) fixed Archmage Cloak item (cape) fixed Ciglio's Robe item (cloth chest) fixed artifact Kracht's Pillage item (mail belt) fixed artifact Stormguard Belt item (mail belt) fixed artifact Erillin's Bait item (mail belt) fixed shoulder starting items for covenants fixed naga priest followers fixed Damek's Cap being in Brenna's set changed default rez to 1024x768 fixed map key not closing map correctly if changed from default bad key mapping is now removed increased xp & money rewards for rescue quests lifesteal prints correctly on skills now (better mod support) added hotkeys to zoom in and out now if you do damage to yourself like when picking up nightshade doesn't piss off allies npcs should no longer look at the player when they are in combat now covenants take their level and yours into account when a shared adventure is proposed will require better relations if you are a lower level and slightly less if you are higher possibly fixed kill X monsters quests getting stuck NPCs to rescue and delivery to try a bit harder to not leave their starting level recruit will no longer teleport to player's position if player is dead (raids still work the same though) fixed guards sometimes not defending the covenant enemy covenants tax numbers are recalculated immediately when a guard is killed now recruits are no longer allowed to attack things the player can't fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible fixed a couple problems with Helaque�s Treasure game will now purge old entities to prevent the entity cap from being hit added cast on party member ui tip to manual added click on lifestone health bar tip to manual beastmaster should stock better guards in general now enemy covenants should choose better guards now made Draaien a little bit harder decreased impact of influence or calculated power kidnapped NPCs can no longer teleport home fixed Bookshelf highlight text NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds) now min influence covenants use for comparison purposes is based on covenant level instead of set number covenants no longer value player breaking trade routes & treaties as muchEverything else for 1.005 are localization issues text parser now uses unicode localization system now uses unicode can now make fonts use any texture size added unicode to code page mapping support (and vice versa) text size/centering now uses unicode Text UI widget now supports unicode all menu text now goes through localization system all items now go through localization system chest names now go through localization system object names now go through localization system covenant trait text now goes through localization system zone text now goes through localization system skill trees now go through localization system skills now go through localization system status effects now go through localization system magic modifier names now go through localization system monster stuff now goes through localization system covenant stuff now goes through localization system quality names now go through localization system faction names now go through localization system general item text now goes through localization system money text now goes through localization system general status effect text now goes through localization system fixed some small localization issues credits text now goes through localization system general stats text now goes through localization system general game client stuff now goes through localization system general game stuff now goes through localization system time stuff now goes through localization system added more keys to mapping added loc.txt that defines what files to use for that localization now can load as many translation files as needed and specified in loc.txt moved item & covenant dialog to separate translation files now load keyboard mappings from a file now virtual keys are translated after localization system is up and running added \" support in "" strings moved up/down & left/right stuff to virtual keys separated key names and key mappings moved keyboard mappings to files now load cfg files as unicode fixed relations menu close being hardcoded to R now key names can handle unicode text now config files can handle unicode text fixed the � not showing up in the copyright correctly with new localization stuff fixed text color getting broken with some localized text fixed RecruitingQuest text fixed player/NPC skins broken from new localization stuff fixed win progress string 1.004------ fixed a crash in getEntitiesInRange fixed a bug that allows most projectiles to get an extra critical hit bonus fixed guard level display in higher difficulty levels fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor fixed item highlight description sometimes going off screen no longer show ground items when toggle is on if fullscreen menu is up added an extra check to make sure covenant never thinks it is at war with itself fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list added very hard covenant aggression difficulty level made lightning explosion sound effect quieter fixed plaguebringer poison cloud after death not doing damage made higher world difficulty levels a bit harder potential recruits now save their skills and equipment correctly increased damage per strength for rogue a bit increased attack per dexterity for rogue a bit AI no longer values a raid agreement if you already have one with them fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels 1.003------- added LowRelation help topic added GetQuest tutorial quest added ciglio belt as a reward for finishing the tutorial added party member low health help topic tutor intro text now mentions tutorial and item reward updated manual with LowRelation and party member low health stuff added dual core AMD cpus running game too fast to manual fixed highlight info only working on 1st 6 effect icons can now return to game if you accidently click on Win Game icon ai will no longer try to buy guards when under attack relic stats now applied correctly immediately after game starts first few zones now have slightly less monsters recruits can no longer wear mail or plate armor until they actually get the first skill point made ghost's in quests more visible added a show items toggle option added gamma support/option now recruit stat highlight information uses the correct class added level to guard detail added armor, defense, max health guard detail tomes and treasure maps names are now white instead of grey to be a little more noticable ai will no longer leave to next zone if on recruit quest in current zone increased chance that a dead town NPC resurrects each chance now can get highlight info on something and see all items on ground at same time increased amount of chests in dungeons now some quests require killing less monsters if in dungeon/cave 1.002------- capped max stalker levels to 1 in Grimalkin Forest thickened influence/power comparison lines thickened relation lines fixed defense magic enhancements not working correctly updated copyright year on main menu fixed another reflected damage problem with on hit skills like Major Fire Imbued narrowed relation range a bit so relation line colors would be a little more distinct now show exact relations with covenants when you highlight a covenant's icon now add hate to guards when lifestone is damaged now recruits and other ai will have health and power (faith/mana) maxed on level up fixed crushing blow not working correctly on weapon with higher min than max damage added a hints help topic after tutorial rearranged equipment and character screen some to overlap less F11 now defaults to recruit in your party now weight player/recruits more in power calculations added unidentified overlay icon enemy covenant should no longer be in lead for a recruit if they don't want him/her fixed getting back too much xp debt from soulstones when near max xp debt space can now buy and sell items armor now only applies to physical damage part from physical attacks added QWERTZ keyboard support 1.001 ------- fixed crash when moving around skill icons that have use hints fixed after are parents typo added DEP issue to troubleshooting in manual added AC 97 driver stuff to troubleshooting section in manual fixed some problems when both enemies have damage on hit effects added tool tip for covenant aggression shifted editor tile layout over a bit fixed some collision issues in crystal type cave now subtract 1900 from zip files year to match normal file system fixed not building uncompressed textures if needed can no longer sell bags with items in it fixed a crash in skill mastery stuff fixed mastery skills effecting the wrong skills now clicking on covenant health bar uses/attacks that covenant's lifestone added disable party member dialog option
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