Desert Tactics


Box art for Desert Tactics For: Company of Heroes
Size: 13.25 MB
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Description
$ TEXAS $ is back, and this time, it is with an update to his super popular [file="83026"]Desert Tactics[/file] map! Although this is not really a [i]gameplay[/i] or [i]feature-introducing[/i] update as much as it is an update to make this map [b][i]Opposing Fronts[/i][/b] friendly!
[b]One of the secondary changes made to this map include:[/b]
The map can be used with all four Armies:
British
Americans
Axis
Panzer Elite
The Black Elite Tiger has been replaced with the King Tiger
Some new visuals have been added to the map
[b]The command abilities are as they were before:[/b]
British
Super Charged Artillery
Improved Emplacements
Creeping Barrage
Hull Down
Panzer Elite
Double AT
Road Block
88-Deploy

If you're new to Desert Tactics, or need to a refreasher, then read on. A lot of fun, as well as some serious battles will be on the artinuary for this day, be prepared for a long raging, possible bloodbath! You will receive 11 abilities in Desert Tactics, seven of these will be displayed in the game, however the first three for each team are not, these are:
Allies:
Ability to capture points with vehicles
Ability to allow riflemen to build defenses
Ability to build Howitzers
Axis
Greater line of sight around control points
The [i]Fortify Perimeter[/i] ability
Ability to build the 88mm Flak 36AT/AA gun
There are also special control points available:
There is one point to receive random Armor reinforcements
One point to receive random, Support unit reinforcements (snipers, Armored cars, etc.)
Controlling all four center points will provide special rewards:
Allies:
Air Raid every 5 minutes
Axis:
Receive a reinforcement of an Elite (Black) Tiger Ace (one for each player) every 8 minutes

[b][i][u]Some important information on this download:[/u]
If you HAVE Opposing fronts or patch v2.1.0.0 or higher DOWNLOAD this version of Desert Tactics
If you HAVE the Original Company of Heroes with patch v1.71 or LOWER DO NOT Download this version[/i][/b]




Refer to the readme for more information.
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