Diablo 3 Patch v.1.0.7 to v.1.0.8 GB


Box art for Diablo 3 Patch v.1.0.7 to v.1.0.8 GB For: Diablo 3
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version: v.1.0.7a - v.1.0.8 GBGENERALPlayers can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all ActsThe cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)The bonus experience granted by Enlightened shrines is now also calculated multiplicativelyThe Magic and Gold Find granted by Fortune shrines can now exceed the 300% capThere is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active windowMultiplayer Co-OpPlayers now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player gameThe Magic Find and Gold Find bonuses can exceed their respective 300% capsThe Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-mapIn addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure GoblinACHIEVEMENTSBug FixesThe "Massive Blow" achievement should once again be obtainableThe "Fallen Angel" achievement now only requires the player to kill Izual within 120 secondsThe "Bashanishu" achievement no longer requires the player to use Basic Attack to complete itThe "Hero's New Clothes" achievement no longer requires the player to deliver the fatal blow to meet the criteriaFixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteriaAUCTION HOUSEGeneralThe stack size for gold sales on the auction house has been increased from 1 million to 10 millionUser InterfaceTooltips in the Auction House will now show an item comparison for a player's currently selected characterBATTLE.NETMatchmakingPlayers will now be able to search for games that were started on any quest once they have reached level capMatchmaking "Tags" have been addedIn addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: Monster Slaying, Brawling, and Key WardenNote: When the Brawling tag is selected, your Monster Power selection will not be taken into accountSocialPlayers can now add a note about a friend by right-clicking the name in their Friends ListPlayers can now enter a message that will be broadcast to their friendsPlayers can now create multi-user conversationsThere are multiple ways to start a conversation or invite other players to an existing conversation:To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the "Start a Conversation" option in the Social window by right-clicking on a friend's nameTo invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversationSimilar to public channels, private conversations can support up to 99 playersA new section has been added to the friends list called "Players Near You"Any player who is on your local network will be displayed here (even if they're not currently your friend)If needed, this feature can be disabled from the Social Options of the Game menuPlayers may now be marked as a "Party Guide"The Party Guide is assigned to the first person who joins a Public GameIf multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party GuideWhen a Party Guide leaves the Public Game, a new one will be chosen automaticallyAlternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide titleThe Party Guide will have a unique icon that will appear on the mini-mapNames in your "Recent Players" list will now expire if they become older than a monthBlocked players will no longer appear in your "Recent Players" listBOSSESBug FixesSkeleton KingThe Skeleton King and The King of the Dead will now play an animation when performing their Whirlwind attackCLASSESBarbarianActive SkillsWar CrySkill Rune � InvigorateNow regenerates 620 life per second (up from 310)Passive SkillsInspiring PresenceNow affects all party membersBug FixesThe sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item droppingMale barbarians no longer run faster than the other heroes while feared.Demon HunterActive SkillsCompanionSkill Rune � Boar CompanionNow regenerates 310 life per second (up from 155)Rapid FireBase weapon damage increased from 276% to 438%Hatred cost while channeling has been reduced from to 6 (down from 10)Skill Rune - BombardmentWeapon damage increased from 345% to 414%Explosion radius increased to 8 yards (up from 4)Skill Rune - Fire SupportWeapon damage of Homing Rockets increased from 35% to 145%Skill Rune - Withering FireNow reduces the initial Hatred cost to 10 (up from 5)SentrySkill Rune � Aid StationNow heals nearby allies for 2% of max life per second (up from 1%)Passive SkillsBroodingNow regenerates 2% of maximum life per second (up from 1%)MonkActive SkillsMantra of HealingNow causes party members to regenerate 620 life per second (up from 310)Skill Rune � SustenanceNow increases Mantra of Healing�s life regeneration to 1240 per second (up from 620)Passive SkillsGuiding LightDamage bonus increased from 16% to 20%Witch DoctorActive SkillsFirebatsNow has a larger initial cost but a much lower continual cost while channelingBase weapon damage increased from 180% to 385%Skill Rune � Cloud of BatsInitial damage increased from 234% to 500% weapon damageSkill Rune � Plague BatsMaximum damage increased from 270% to 578% weapon damagePassive SkillsBlood RitualNow regenerates 2% of maximum life per second (up from 1%)WizardActive SkillsArcane TorrentBase weapon damage increased from 210% to 285%Skill Rune - Arcane MinesWeapon damage increased from 180% to 340%Skill Rune - CascadeWeapon damage of bonus missiles increased from 210% to 285%ArchonThe duration of Archon should now be extended by assists from players in multiplayer games, in addition to killsDisintegrateBase weapon damage increased from 170% to 220%Skill Rune - EntropyWeapon damage increased from 196% to 253%Skill Rune - IntensifyMaximum damage increased from 221% to 286% weapon damageFamiliarSkill Rune � VigoronNow regenerates 620 life per second (up from 310)Ray of FrostBase weapon damage increased from 215% to 280%Skill Rune � Black IceIce patch weapon damage increased from 387% to 504%Skill Rune � Sleet StormWeapon damage increased from 280% to 364%Skill Rune � Snow BlastMaximum damage increased from 280% to 364% weapon damageTeleportPlayers may now Teleport to any location within range, as long as a path is availablePassive SkillsGalvanizing WardNow regenerates 620 life per second (up from 310)Bug FixesFixed a bug causing Teleport � Safe Passage to only reduce damage from physical attacksCRAFTINGGeneralPlayers can now queue up multiple items and gems at a time within the same tier to be crafted, so long as they possess the necessary materialsPlayers can now craft items using materials located in the shared stashBlacksmithSalvaged item information will no longer be displayed in the chat logPlayers can now disable the confirmation dialog when salvaging items of Rare qualityBug FixesFixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil iconFOLLOWERSTemplarSkillsLoyaltyNow regenerates 310 life per second (up from 155)MONSTERSGeneralPlayers should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greaterIn multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but it's minimum damage has been increasedPoison damage dealt by Brood Hatchlings has been reduced by 40%Damage dealt by Tormented Stingers has been reduced by 75%The health of normal Spiderlings has been reduced by approximately 68%The health of Elite Spiderlings has been reduced by approximately:4.5% for Champions3% for Rares9% for Rare minionsThe following monsters have their experience and chance to drop loot modified to better align with their hit points:Accursed, Betrayed, Bile Crawlers, Blazing Guardians, Blazing Ghouls Brood Hatchlings, Cavern Spiders, Charged Constructs, Chilling Constructs, Crazed Cultists, Crazed Summoners, Dark Conjurers, Dark Cultists, Dark Moon Clan Impalers, Dark Summoners, Dark Zealots, Deranged Cultists, Doom Wraiths, Dust Shamblers, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers , Frost Guardians, Ghouls, Hungry Corpses, Moon Clan Impalers, Murderous Fiends, Noxious Guardians, Ravenous Dead, Retching Cadavers, Reviled, Savage Fiends, Spiderlings, Shade Stalkers, Shadow Vermin, Shock Guardians, Skeletal Crawlers, Smoldering Constructs, Spine Lashers Stygian Crawlers, Tormented Stingers, Toxic Constructs, and Vicious GhoulsKeywardensNekarat the Keywarden now has a chance to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Machine plansAll Keywardens will now only appear in Inferno difficultyBug FixesMonsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack diesMonsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficultiesQUESTSGeneralExperience earned by completing a quest is now granted to players that have reached the level capUSER INTERFACEGeneralA maximum of eight buffs and debuffs will now be displayed on the UIThe maximum number of debuffs that will be displayed is threeBug FixesFixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex
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