Description This patch fixes alot of the troubling melee issues and a few crash bugs. This should be relatively crash free now and alot more smooth and fun.
:: You could also view the change log from the last version ::
ChangeLog for v0.1.1 to v0.1.2
*Note: Client and server must both be upgraded to 0.1.2 to be able to play
[*] Fixes:
-PS crash bugs
-lockon crash bug when your lockon target leaves the server
-No longer get stuck with the use key
-Adjusted dash punch damage to not be so overpowered
-No longer get stuck if flinched too many times in a short period of time
-Can no longer power up while teleporting
-Reduced damage reduction for all players
-Teleport Behind takes player sizes into account now
-Fixed bug where certain kills weren't being recorded by stats
-Fixed stats saving too often error (less lag now)
-!nextmap and !timeleft no longer report in doubles
-winning a round is now recorded properly by stats
-must be on ground to recharge stamina and ki
-can no longer go over 125% pl, 125% is max
-KOTH trigger box no longer makes energy attacks explode in your face
-MOTD now appears on map restart every time
-when a player is holding a dragonball with less then 10% pl the dball shows up on radar properly now
-Fixed getting stuck in fly mode when smashed out of the air
-various other minor tweaks
-fixed map change crash bug
-enhanced melee!
[*] Additions:
-added various admin commands (see website for details)
-team balance command added
-disable beams command added
-set number of playable teams command added
-added command to set winning score for KOTH
-respawn time command added