Drox Operative Beta v0.921 Patch


Box art for Drox Operative Beta v0.921 Patch For: Drox Operative
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Description
This patch will update the Drox Operative Beta to version 0.921.
fixed problem with trying to unlock achievements when there aren't any
added Genocide achievement
added Planet Destroyer achievement
changed Doomsday achievement icon
fixed steal technology quest making an incorrect item showing up on trade screen
increased cargo bay chances some more
fixed insurance-paid-for (Roswitha)
fixed imposter-controlled (Roswitha)
races no longer complain or praise about doing quests for races they haven't met yet (DarkTraveler)
fixed some effects showing up in the middle of nowhere (Roswitha)
added system name to incoming object announcements (Crisses)
red question mark on races now have a green * if they have a quest available in the player's system (Crisses)
kill race ships quests now get obsoleted if races end war (Crisses)
fixed a problem where sometimes the ! symbol would be over a planet with no completed quests (Roswitha)
changed PROTOCOL_VERSION to 7
now have an option to hide message types: attacks, resources (defaults on), rumors, and colonizations (defaults on)
now have an option to make message types important: treaty changes (defaults on)
now have an option to hide messages about specific races
now have an option to always show messages about specific races
can now make friends always important (defaults on)
can now make enemies always ignored
fixed "ship's name" issue
fixed "Something strange is going on, destroy as many Xs as it takes" plural issue (Roswitha)
reworded Ancient Monster quest text slightly (Roswitha)
fixed Ancient Monster killed by race text (Roswitha)
changed weapon units from meters to a generic units (NefariousKoel/viper34j)
now show a race's technology level when you highlight their icon on the relation screens (Lyranaar)
trading planet data now shows system name also (Lyranaar)
fixed scrollbar down arrows blinking when you were at the bottom of the list
added borderless window option in advanced graphics options (profanicus)
fixed a few settings not getting initialized correctly across a graphics restart
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