JA Plugin v1.4 Build 4


Box art for JA  Plugin v1.4 Build 4 For: Star Wars Jedi Knight: Jedi Academy
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Description
***Please note that the download link below is currently not working. Please download it from here instead!***

Following up with his latest 2.4 version of his massively successful JA+ server side mod, Slider also brings us the new and improved 1.4 version of his equally famous JA+ [i]Client Side Plugin[/i] which enables even more cool features when you are playing on a JA+ server!

This client side plugin offers many new customisation features, the lightsaber blade RGB options being one of my favourites, now you can have a blade of any colour. Silver? You can do that, Black with a white glow? There is an option for that too! The RGB sliders allow you to customise your blade colour to anything you want. There are also attacks and animations, a useful menu which shows what each attack looks like and also what keys to press to use it (like in the singleplayer game) and the option to use 'weapon holsters'.

Another famous feature of the JA+ mod is the model scaling feature, which allows you to actually be Yoda sized when using a Yoda skin, rather than being some kind of freakishly huge Yoda. New in this version are also some cool new shader effects for when you pick up a flag during CTF as well as a number of fixes, a full list of which can be found below!

Please note, you only [i]need[/i] this client side Plugin if you are joining a [i]pure JA+ server[/i] otherwise it is completely optional, but then again, with the amount of cool stuff it enables why wouldn’t you want to use it? ;)

~Nozyspy~

***Please note that the download link below is currently not working. Please download it from here instead!***

[quote]
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Features in 1.4 Build 4
************************************
-Support for the High speed URL AutoDownload Redirect for needed pk3 when connecting a server
Look in your game Options Menu to configure it.
You can also use the cmd /pluginDisable to configure it.
PS: Sorry for MAC user but this feature is not yet available for the MAC JA+ Plugin version.

- better plugin feature management with the /plugindisable cmd and cp_pluginDisable cvar with new config item:
Plugin_AllowDownloadURL_Redirect, // disable or enable the URL AUtoDownload Redirect for needed pk3 Files when connecting a server

- Wall ledge Grab improvement: you now must press 2 times the Jump button to grab the wall/ledge. So the wallLedge grab feature is now much more under your entire control.
you need to play on a server v2.4 or above for this improvement.

- new plugin cmd => /showPlayerID => it shows the real player id playing on the server. the basejka cmd /serverStatus is buggy when showing player ID.

- increase of the number of displayed player models icons and displayed saber hilts names in the menu.
- the plugin UI is now able to display all hidden skins : so you are not forced any more to open your pk3 files to find them.
- Improved UI for player model selection: it displays now also the model you selected in a rotation for a better look of your model :)

- some cool effects added on CTF Flags when you carry it and also when watching at a someone carrying it.

-New PLugin CMd : -ui_openmenu modsay : it brings the Interface for message mod (clansay, amsay, private talk, ampsay...etc...): Use the plugin JA+ Control menu section to bind this key.

-addition of an extension human male clothes skin pack that demonstrates shader capabilities in JKA. My close friend Show7 made this skin pack externally but it contains in particular my personal skin made by him for myself.

- Fix: player score board were buggy when player name are too large and also with kill/death info too large.
- Fix : some modded lightsabers when bolted in back could have problem of invisibility.
- Fix : the basejka bug when displaying player names in crossHair : the special chars were removed from the name.
- Fix : the basejka bug which creates a shaking screen when spectating a player which rides a vehicle and then stoping following him.
- Fix: the random client crash occurring mainly in map change. [/quote]
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