Lord Of The Rings Conquest 2.0


Box art for Lord Of The Rings Conquest 2.0 For: Empire at War
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Description
Lord Of The Rings Conquest
Mission: Conquer all of middle earth
Rohan (top left)
shire (bottom left)
lothlorien (bottom middle)
Rivendel (middle which spawns wookies)
Isengard (upper middle)
Helms deep (middle)
mordor (top right)
dead city (top right under mordor)
minas tirith (bottom right)
osgiliath (right middle spawns humans)
dead marsh (next to minas morgul)
fangorn forest (top middle with rancors as ents)
wild men (pirates somewhere on the map watch out)

You can play as either:
Orcs:Empire
Men:Rebels
This map also has
Elves:Wookies because they love nature
Ents: Rancors (on the side of rebels
Uruk-hai: Imperial Guards
Now lets talk about the bases
The Empire has both mordor and Minas Morgul Both bases are very powerful and extremely well guarded. Mordor has the great eye which spawns uruk-hai (imperial guards) and mount doom which has a hyper velocity cannon in it, so technically you can destroy the eye and mount doom (the imperial gaurd building and hyper-cannon
The empire also has isengaurd which spawns alot of uruks.
Mordor also has the great castle who\'s walls can be destroyed and it also spawns uruks
The Rebel base is much different, The rebel command center is in the shire since the heros (hobits) spawn from the command center. The shire also has many resource pads because the hobits are very good cultivaters. The Shire is not guarded very well because the rangers are the ones that normally guard it. I did not put any rangers on this map so the shire will be ungaurded. Rohan is home of the horse lords so they have the light vehicle factory (speeders and light tanks) and a research facility. Minas tirith has destroyable walls and has the heavy vehicle factory and infantry facility because it is the primary army of middle earth. Osgiliath is a small city in between minas morgul and minas tirith. it has destroyable walls and spawns humans as soldiers. and helms deep is a capturable base for either side. The ents (rancors) had their forests half destroyed by isengaurd so they have allied with the rebels. If you attack Isengaurd you can destroy Sauruman\'s tower and the damn.
I have added as much as i could on a small map that you can play online with as little lag as i could get it to be. I have even added wheather top and bree which are neutral points on the map near the shire. I have also added spy birds that are nuetral but spawn from isenguard. Note: (ALMOST EVERY BASE HAS DESTROYABLE WALLS) I also added the pass through the marshes. And the statues of the kings of old near lothlorien. Also, the goblins and Wildmen are at war with eachother, but occasionally they will fight you also if you get to close.
I hope you like the map.

v2.0
fixed helms deep, added walls that units can stand on, added to make it look more like helms deep.
added the wildmen of the forest (sand people)
fixed the spawning issue in mordor
switched most turrets in mordor and the dead city to capturable turrets. added buildable turrets to the shire and rohan
added research facility in rohan
I also added the pits of fire in Isengaurd
I added mines of moria which spawns goblins (Pirates) that are not on the same team as the wildmen.
added diagnos as the spirits of the dead marsh
added rohan civilians
added prisons
added more reinforcement points
added more birds on the side of the empire
i limited the ammount of humans that are spawned at osgiliath to lessen the lag
New MISSION: Rebels, Many of your allies have been captured by Mordor, take out the prison camps and you will save your allies.
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