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Description Well, here we have another map meant for a mapping contest. Let me just say, like Shadriss's Shadowdancer map, that this one is awesome. It's based on the mission in single player where you go to Ord Mantell to get rid of some weapons caches. But the author in this case, has expanded on that, and made an entirely different map! The end product: a big map that's great for FFA's of all types. On to the map itself.
It's big, for one thing. And let me start off by saying that the music is excellent for FFA's, meaning that it's fast paced, and fights will go well with it. The weapons in this map are scattered around, Making getting them somewhat of a tedious task, and this can improve gameplay, provided that the guy that grabs the rocket launcher doesn't always use it. I found the architecture to be superb, and the lighting suits the map. While some people might think it to be too dark, it adds suspense to the map. I was impressed with how the lighting around the fires in the map flickered, so yay for detail. There is a waterfall in this map, and that's where just about my only gripe is. My gripe is that the waterfall just goes straight down, and if you move away from it, you can see that it just starts straight down and goes straight down. It doesn't look like it's going over a cliff or anything.
I will say one thing. I love the maps that have been coming from the mapping contest that Ockniel is hosting.
As for this map, it's wonderful, and I recommend that you download it.
New Models: No
New Textures: No
New Music: Yes
Bot Support: Yes
Gametypes: FFA, TFFA, Duel, Power Duel