Stronghold 2 Patch v.1.4 to v.1.4.1 US/EU


Box art for Stronghold 2 Patch v.1.4 to v.1.4.1 US/EU For: Stronghold 2
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version: v.1.4 - v.1.4.1 US/EUStronghold 2 v1.4.1 fixes :Blank games and duplicate games no longer appear in the multiplayer lobby. Disbanded troops now appear from the player’s hovels. If no hovels are placed peasants will appear outside the keep. Troops placed in stockpiles can now be targeted by enemy players. Stone quarries can now be placed on both Island Hopping and Rocky Island free build maps. A player can no longer open and close their gatehouse once it has been captured by the enemy. Sally ports now appear hidden to enemy players. Fixed issue when dismounting units so that the animation only plays once, preventing them from crossing inaccessible terrain. Archers can no longer use braziers when standing on level ground next to a wall with a brazier. Fixed issue with knights being unable to mount horse if they moved while the horse was en route. Fixed issue in which wrong weapons were selected when going to the weapons panel in the market by clicking on the Armoury interface panel. Fixed issue in which monks would not go to the monastery when it was placed in certain rotations. Fixed a multiplayer issue in which turning off food consumption would cause the game to go out-of-sync. Fixed a multiplayer issue in which Herons could cause an out of sync. Great Britain map has been re-balanced. Stronghold 2 v1.4 fixes :General Various multiplayer gameplay optimizations Real-Time Shadows, Bloom, Anisotropic Filtering and Anti-aliasing implemented. Map transfer in multiplayer lobby implemented. Game Balancing Fire ballistae no longer auto fire, and targets must be selected manually (does not apply to tower mounted ballistae) Bug Fixes Fixed multiple troops pushing ladders off walls repeatedly. Fixed bug which allowed tower mounted siege equipment to be built whilst an enemy was in close proximity. Auto-scrolling chat in multiplayer game lobby now fixed. Fixed exploit where food could be sold repeatedly during periods of latency in multiplayer games. Various other bug and crash fixes
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