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Description Inspired by TacticalOps, a game based on Epic\'s awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology.
All you need is UT2004 & UT2004 3369 Patch installed and this patch to play TO:Crossfire.
Changelog from 1.0 to 1.2
Fixed:
- clantags not reported in webadmin
- voting functions not correctly displaying playernames
- being able to spam voice taunts
- punishTK command exploit
- weapon priorities for autoswitch on pickup
- being able to buy nades while currently firing one
- damagebug related to walls behind pawns
- damagebug related to close-combat shotgun hits
- spectating the old team after switching teams
- buying SuperShorty default ammo gives only 3/33 bullets
- sniper reticules on low gfx displayed blurry
- RagingBull having 255 ammo after dropping
- behindview server option not working
- buymenu synchronization problems
- showdebug not listing ai information
- fixed grenade bounce sounds not always playing in online gameplay
- fixed various hitstat bugs
Changed:
- weaponbalance
- weapon switch speeds
- grenades will no longer be thrown far when player is killed and no shout will be given
- heartbeat sounds will now fade out after 4 beats
- player speed
- reinstated friendly fire
- bot AI improved
- weapon balance
- surround video option for widescreens
- hidden weapon GUI option
- punishTK command
- tweaked grenade behavior
- no longer playing footstep sounds when walking and crouching
- lowered hostage speed
- bots now picked from list according to team
- player skin updates