Helkaans 1st texture pack


Box art for Helkaans 1st texture pack For: Star Wars: Battlefront II
Size: 4.87 MB
Rate this tool:
Downloaded 804 times
Helkaans 1st texture pack, download Helkaans 1st texture pack free, free Helkaans 1st texture pack tool download, free download of Helkaans 1st texture pack tool for Star Wars: Battlefront II, Star Wars: Battlefront II free tool Helkaans 1st texture pack download, download for free Helkaans 1st texture pack Star Wars: Battlefront II, free download full tool Helkaans 1st texture pack, direct download link Helkaans 1st texture pack, download Helkaans 1st texture pack editor
full download Helkaans 1st texture pack Star Wars: Battlefront II, Star Wars: Battlefront II Helkaans 1st texture pack, free Star Wars: Battlefront II tools Helkaans 1st texture pack, Helkaans 1st texture pack direct download free, Helkaans 1st texture pack download for free, Helkaans 1st texture pack Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Helkaans 1st texture pack, Helkaans 1st texture pack tool, Star Wars: Battlefront II editors
Description
This is something we don\'t see very often - a texture pack. This one is submitted by Helkaan (as may be inferred from the filename). It has about 30 textures.

Aside from one or two textures, most of these textures seem like they\'re pretty much - if not [i]the[/i] same - made using the same techniques. One or two are fairly passable (the rock texture at least looks [i]different[/i]), but none of them are incredibly good or, more importantly, any better than the choices that will already be available in the modtools.

Another point to note is that they\'re sized oddly - at 400*400, they\'re too small to effectively stretch to 512*512, and so to use them in pretty much anything you\'ll need to compress them to 256*256, which means that the extra size is unnecessary. Since they\'re digitally created textures anyway, it would have been a lot better to simply choose a more workable size when making them.

To the author(s), I would suggest experimenting a little more with the tools you have available to you. Read up on some in-depth tutorial for whatever image editing application you\'re using (GIMP in this case) and learn to make a variety of textures. Right now the \"jagged-brush-scribble-then-blur\" technique is producing some textures that don\'t have a lot of differentiation for you. Work with a specific goal in mind rather than (and this is only a guess) making something and then deciding what it looks like after the fact.

You can see a couple of the textures in the pictures below; give them a try if you like. Keep in mind that you will probably have to have some kind of experience with modeling to use these, as there are very few stock models you can simply use single-pattern textures with.

-Mav
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments