Quake 4 Megatexture Technology Demo


Box art for Megatexture Technology Demo For: Quake 4
Size: 71.92 MB
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Description
Showcases John Carmack\'s early version of the Megatexture technology which lies hidden in the Doom 3 engine based games. It serves as a proof of concept.

Create and Render Megatextures up to size 16384x16384.
Disk reads is synchronous.

The Megatexture is a 4096x4096 Megatexture (to keep download size small) on a simple terrain with 6552 triangles.

CVars:
- r_showMegatextureLabels - Show resolution bands
- r_showMegatexture - Show clipmaps
- r_skipMegatexture and r_skipMegatextureLevel is broken

Works in Doom 3/Quake 4/Prey.
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