Battle At Nod Base


Box art for Battle At Nod Base For: CnC 3
Size: 811.74 KB
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Description
This map is an East vs. West, 2 player, Red Zone, Chokepoint battle. There are 4 Tech Spikes which are all in contested areas, and one blue tiberium field to fight over. Civilian buildings litter the map, making the largest paths (and there are three of them) only a few tanks wide. The north path has the Blue Tiberium while the south has just two spikes and the middle is a Nod base. Civilian structures just stand there, allowing you to capture parts of Nod\'s tech including a Temple of Nod.

AI is supported.

Good:
Well textured, it\'s a pretty map. Plenty, maybe too much tiberium.

Bad:
There could be some sort of different textures under the buildings signifying that there used to be a town there. It should have the dappled light that is part of most red zones. One thing I absolutely hate is capturable civilian buildings and on top of that capturable civilian superweapons! It\'s not nice to start out a match only to find that your enemy has a superweapon already counting down.

Verdict:
Get rid of the civilian Nod buildings and add the special Red Zone lighting and this would be a great map!
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