Calcs Space Walk


Box art for Calcs Space Walk For: Star Wars Jedi Knight: Jedi Academy
Size: 863.96 KB
Rate this map:
Downloaded 336 times
Calcs Space Walk, download Calcs Space Walk free, free Calcs Space Walk map download, free download of Calcs Space Walk map for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free map Calcs Space Walk download, download for free Calcs Space Walk Star Wars Jedi Knight: Jedi Academy, free download full map Calcs Space Walk, direct download link Calcs Space Walk, download Calcs Space Walk level
full download Calcs Space Walk Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy Calcs Space Walk, free Star Wars Jedi Knight: Jedi Academy maps Calcs Space Walk, Calcs Space Walk direct download free, Calcs Space Walk download for free, Calcs Space Walk Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy Calcs Space Walk, Calcs Space Walk map, Star Wars Jedi Knight: Jedi Academy levels
Description
Here\'s an interesting if not totally unique concept -- a bunch of walkways out in the middle of nowhere! I find that these types of maps work better when the pathway is wide enough so you don\'t accidentally fall off just by walking (I\'d rather spend my time playing than worrying intensely about how close I am to the edge). Some larger platforms would also help, and I find in this map there are precious few of them.

This map functions somewhat as a maze, as the walkways overlap on several levels. There is also a platform that descends from the top level to the bottom level, although it seems to make no sound which always bugs me. The map is also texturally bare, using only a couple textures throughout. If you\'re looking for a stunning visual wonder, this isn\'t it, just due to this particular reason.

One other qualm I had with the map is that all the weapon pickups seem to be clustered all in a couple of areas. This seems to me like it would make gameplay unbalanced (whoever got to the platform first would have a tremendous advantage). Spacing the pickups out across the map, since it is quite expansive, would balance things a little more, I think.

Also I really can\'t stand musicless maps. I know a lot of people use their own music, but tasteful music really enhances the mood of a map, and those particular people can simply turn it off... The rest of us would like some fitting background music, though!

[b]Bot Support[/b]: Yes
[b]New Models[/b]: No
[b]New Textures[/b]: No
[b]New Music[/b]: No

~Inyri
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments