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Description This is another strange map by fire_tamer. It's basically a large flat map with a pyramid (Yavin IV temple) in the center. The map is surrounded by a ring of mountains and, past that, a ring of Kamino platforms turned on their side. There are a couple Kamino walkways over top of the temple, and the ground is textured with the Imperial shuttle's .tga file. Very odd.
Aside from the general incoherence of the map design itself, the gameplay is plagued by, largely, the same thing all flat maps suffer from - no real strategy. Additionally, the top CIS command posts can only be reached by a jet trooper, and the AI is not told to even try and go up there, so for the Republic to win, the human player has to go up there.
There are a few bugs; the biggest is that one of the CPs has either a misplaced or nonexistant capture region, meaning that it can't be captured. This makes for a rather difficult round of conquest. There's also some sloppy work done with terraincutters up by the two top CIS CPs.