SL coliseum


Box art for SL coliseum For: Star Wars Jedi Knight: Jedi Academy
Size: 1.34 MB
Rate this map:
Downloaded 319 times
SL coliseum, download SL coliseum free, free SL coliseum map download, free download of SL coliseum map for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free map SL coliseum download, download for free SL coliseum Star Wars Jedi Knight: Jedi Academy, free download full map SL coliseum, direct download link SL coliseum, download SL coliseum level
full download SL coliseum Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy SL coliseum, free Star Wars Jedi Knight: Jedi Academy maps SL coliseum, SL coliseum direct download free, SL coliseum download for free, SL coliseum Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy SL coliseum, SL coliseum map, Star Wars Jedi Knight: Jedi Academy levels
Description
This map is a medium-sized free-for-all map consisting of the main are, which does fit in with the map name (it does fit the definition of a coliseum), along with a section on either end for spectating, one of which is very straight-forward and the other which requires you to find a hidden door.

The layout of the map, while lacking obstacles that might provide for more interesting gameplay, does seem designed for fighting whilst clan members watch the action, either from the stands surrounding the arena or from the booths on either side. My biggest qualms with this map come from two main areas: lighting and texturing. The lighting, while there [i]is[/i] some, is unrealistic. The area seems to be lit by maybe a half-dozen of those Korriban chandelier things. Now I\'m sure we\'ve all seen fire. Fire does not produce enough light to illuminate that whole area with such a small amount of sources. As such, the whole area is much too bright when compared with the amount of light sources -- either the sources need to go up or the illumination needs to go down. I\'d be partial to a combination therein as I believe it would give the whole map a much nicer ambiance and feel if it were a little darker.

The other thing I mentioned was texturing. This map suffers from Korriban syndrome. That is it uses what seems to be all Korriban textures, but stylistically doesn\'t seem like Korriban at all. Plus I\'m thinking a lot of you will agree with me when I say that Korriban is the most overused texture set... well, maybe second right after Bespin. In any case I think a mixture of texture sets -- or some custom textures even -- could help break up some of the monotony of this map.

I didn\'t mention architecture as being one of my \'two big qualms\', but I would like to mention that it\'s a bit straightforward and could do with some flair. However I\'d say it\'s alright as it is -- functional, if a bit bland. Overall though this is a pretty solid map and for a clan map it doesn\'t have tags on every other wall so that\'ll help with its playability with non-clan members. I think for the author\'s benefit I\'ll mention that there\'s a small caulking bug at the \'secret door\' which he might want to fix. Don\'t look up when you find the door. ;)

[b]Bot Support[/b]: Yes
[b]New Models[/b]: No
[b]New Textures[/b]: Yes
[b]New Music[/b]: No

~Inyri
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments