Classic Trilogy Lightsabers


Box art for Classic Trilogy Lightsabers For: Star Wars Jedi Knight: Jedi Academy
Size: 1.27 MB
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Description
The first thing I thought when I the poly count on some of these sabers was WHOA! I've made player models with fewer polies. The point of keeping saber hilt models low poly is two-fold - most of the time smoothing groups on, say, eight sides will look the same as smoothing groups on sixteen sides. Secondly, you hardly [i]ever[/i] see the hilt up close enough to even see the detail. On the first saber I counted roughly a 24-sided cylinder. The first question that comes to mind is: [i]"Why"?[/i]

The other thing I noticed about these hilts is that, while there is a lot of detail in the model, there's not nearly as much detail in the skin, so much of the detailing in the model will go unnoticed. For such high-poly models, they should also have high-detail textures to make full use of this extra detail in the model. This is not the case here. It seems like the skins rely mostly on the included shaders for their looks. However honestly I think the chrome shaders are way over the top. Those sabers must've been polished for hours!

Overall the models are very good, if just a little over the top, but the models and skins are not proportional to each other in detail, and this makes the hilts not quite as good as they could be. However if you're a detail freak, these hilts will probably be right up your alley.

~Inyri
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