RC Style Sniper Scope and Effects


Box art for RC Style Sniper Scope and Effects For: Star Wars Jedi Knight: Jedi Academy
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Description
I remember the best snipe I ever made quite clearly; it was in JK2, while playing CTF on the CTF Yavin map. I was above the doorway of the red (I think it was red anyway) flag base guarding the flag when a guy came in using force speed, picked up the flag and dashed back towards the door. He was moving at some speed, but I had just enough time to charge up my disruptor and vaporize him before he got through the door. I was quite pleased with myself! I'm sure some of you have much more impressive sniping stories however! ;)

Here we have a mod for the disruptor weapon, one that not only replaces the scope graphics as the name suggests, but also the effects for the disruptor shot too, which came as a nice surprise, since neither the name or the readme mention this!

The scope graphic (meaning the scope you see when you zoom in when using secondary fire mode) looks substantially better than original, and definitely more interesting! To be honest I cant remember what the sniper scope from Republic Commando looked like, but from what I can remember of the style of the graphics ingame, this has the right kind of style and colour about it. It also feels more like something you would see out of the scope of a sniper rifle.

The new effects are also equally impressive; instead of the plain old orangy beam we now get a sizzling electrified blue beam, which looks somewhat more dangerous, certainly much more like a [i]disruptor[/i] beam anyway! Some new sounds for the secondary fire mode round this mod off nicely.

All in all an excellent mod here! If you make a v2, perhaps you could reskin the disruptor rifle as well! *hint hint* ;)

[b]New Sounds[/b]: Yes
[b]New Effects[/b]: Yes
[b]New Textures[/b]: No
[b]New Model[/b]: No

~Nozyspy~
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