Bani Mod


Box art for Bani Mod For: Return To Castle Wolfenstein
Size: 705.59 KB
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Description
New mediapack!
Replaces the banisoundpack.pk3...
Get it here
Contains 2 new vsays - meant and busted
Contains new quickchat menu
Contains new limbo class selection menu
Contains new vote sounds
Contains hitsounds

bugfixes
g_emptyscript no longer executes during warmups or intermissions
2 serious server-crash exploits fixed. admins may configure the server to perform various actions against players who try to crash the server with these exploits. g_exploitaction 0 logs the player, g_exploitaction 1 kicks the player, g_exploitaction 2 perm bans the player via guid.
no lowscore kicks during warmup

optimizations
remaining bot code removed
lower cpu usage for maps with lots of props
sinking corpses and items now take virtually zero bandwidth (they used to take lots)

hitsounds
New quake3-style hitsounds are available if the server has the media pack installed. Server may enable them for all players by default with g_hitsound 1. Players may toggle hitsounds on and off with /hitsound.

deployable mg42
deployable mg42 now has limited ammo. lieutenants may refill deployable mg42s via ammopacks.

uber +activate
+activate on players shoves them
+activate while pointing at a dead player performs a medic lock
+activate while crouched opens doors silently

anti name spamming
g_maxNameChangesAllowed (default 6) prevents players from spamming the server with name change scripts. The value for this cvar is the same as g_voiceChatsAllowed, eg how many changes allowed in a 30 second period.

anti chat spamming
g_maxChatRepeats (default 3) defines the number of times a player may say the same text in a row. this helps prevent annoying clan recruitment messages and other similar chat spams.

force client downloads
On pure servers (g_pure 1), clients may still be able to connect with missing pk3 files if they have cl_allowdownload 0. This is a bug in the rtcw server engine. You may force all clients to download server referenced pk3 files with g_forcedownload 1

landmines
New ET-style landmines, enabled via g_mines 1 (default 0)
Players drop them with /mine and arm them with pliers.
Spies may spot enemy mines, and score 1 point for doing so.
Optional mine model pack may be installed on the server for realistic mines and mine flags. If you deploy the mine model pack on your server, it is recommended to set g_forcedownload 1 so that clients do not get corrupted models if they connect without the pk3.

scout
No longer slowed down when dropping decoys
Scout decoys float in water with g_floatitems 1

goldrush
Players killed with more than 15 gold explode.
g_mingold allows admins to set a minimum amount of gold allowed before cashing in at a checkpoint.

8-level semiadmin
There are now 8 levels of semiadmin, controlled through g_semiadmincmds1-8 and g_semiadminpassword1-8
To auto-login a player into a specific semiadmin level, eg semiadmin level 5, put the word "semiadmin5" in their guid file.

kick callvotes
Kick callvotes now display the number of teamkills the player has committed, if any.

clientkill
Alternate names for this command are now zap,zot,lightning

complaints
Automatically /vsay ff when players file complaints.

fireteams
Type /ft ? or /fireteam ? in console for full instructions.

short team overlay
Type /overlay to cycle through new team overlay modes.

spies
spies may be unmasked with binoculars
spy starts with smg and 1 clip
spy knife does 60 damage
spy knife backstab always kills

tk complaints
players no longer allowed to file complaints against semiadmins.

misc
gibbing yourself no longer penalizes -3
shove is delagged now
knife is delagged now

spectator
attack cycles to next player as normal, but /alt cycles to the previous player...
+activate while pointing at a player jumps to spectating that player directly. +activate while spectating a player drops you back out into free floating spectator mode.

pliers
pliers can hurt players now
pliers work underwater

naughty player punishment
drunk (clientnum) - makes a player drunk, sober (clientnum) removes it.
flip (clientnum) - flips a player's screen, unflip (clientnum) removes it.

map timelimit
Admins may extend the map time with addtime . minutes may be negative.

new defaults
g_settings, g_players, g_choosesmg default to 1
g_kickablegrenades default to 1
g_throwablepacks default to 3 (both ammo and medpacks)
g_dropclips defaults to 1
g_shove defaults to 1
g_revivedismisscomplaint defaults to 1
g_playdead defaults to 1
g_warmupDamage defaults to 1
g_waterRevive defaults to 1
g_ammoHints defaults to 1
g_medicmultirevive defaults to 1
g_audiblecountdown defaults to 1

linux
map-specific scripts are always lowercased (to prevent players from circumventing map-specific configs by callvoting a map with a mixed-case map name)



For more information, see the Bani Mod Official 1.1.99 Beta Thread
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