Description While not an official patch, this mod represents my best effort to give the art, models, and campaign story of Battlezone II just as much of a makeover and update as the 1.3 series of patches have done for the game's code.
THIS MOD MAKES CHANGES TO THE STOCK ODF FILES, AND IS DESIGNED TO RUN ALONGSIDE PATCH 1.3.6.5 and higher.
TO USE WITH OTHER MODS, SEE THE BZIIRemodeled Readme.txt or .docx files.
The EXPOSED MISSIONS FOLDER IN THIS ZIP FILE contains updated mission scripts by Red Devil, necessary to get the best experience out of the revised campaign. Last downloaded by me on November 12, 2015. Red Devil may have made additional changes to various map script dlls since the release of this mod. You should check out the following link for updates of his work and install them: BZ2 SP Mission Fixes thread: http://bzforum.matesfamily.org/viewtopic.php?f=7&t=1205
Installation
A - missions folder - place it, or the dlls in it, in the Battlezone II/addon folder - required for campaign to run properly
B - BZIIRemodeled folder - place it, and everything in it, in the Battlezone II directory, usually found in the Programs(x86) folder
C - BZIIRemodeled.cfg - place in Battlezone II directory, usually found in the usually Programs(x86) folder
D - Create a shortcut to the mod:
1- Go to your bzone.exe file.
2- Rt-click and create a shortcut of it.
3- Rename it (ex. BZII Remodeled).
4- Place it on your desktop.
5- Rt-click on it, select Properties, go to the Target field.
6- Copy and paste the below line of text (with leading blank spaces) after the text already in the Target field:
-nointro -config BZIIRemodeled.cfg
7- Click apply, ok, and close the window
8- Dbl-click on the new shortcut to play the game.