DungeonDoom


Box art for DungeonDoom For: Doom 3
Size: 74.47 MB
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Description
DungeonDoom incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get.

The modification is highly extensible and the current 8.0 build of DungeonDoom includes an overworld, a storyline, random quests, special level bosses with special abilities, a magic system, an equipment system, a character developement system, a player ability system and various playable characters, including a collectible card variant using the 'card master' and a sword-wielding combo performing ninja.

You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies...

-[b]Feature Overview[/b]

- Extensive role-playing game features including character development, story-line progression, optional quests, good vs evil alignment, experience, gold, inventory and regular as well as magically enhanced equipment.

- Procedural generation of the DungeonDoom game world and randomized monster spawning makes every adventure unique! You will never know in advance, what you will face in a game of DungeonDoom!

- Five player classes: Fighter, Psi-Fighter, Supernatural, Cardmaster and Ninja with varying abilities to wield weapons, execute combos, use magical skills or use of magical card decks.

- Custom monster types including gelatinous cubes, poison molds, mesmerizing ironmaidens and katana-wielding skeletons.

- Numerous monster variations, including enhanced monsters with special abilities such as paralysis, blinding, poisoning, teleporting, invisibility, spawning, confusion, shields, self-healing, item destruction and special effect projectiles.

- Three alternative game modes for optional instant action or extended adventure gameplay experiences.

- Traditional first-person and optional overhead third-person camera modes.

- 4 adjustable light levels with optional ambient lighting.
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