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Description A large-scale mod intended to expand and improve various aspects of SR2's gameplay.
Features:
Three new lifestyles with various pros and cons
Berserkers, exemplified by the warlike Rahta race
Be the finest warriors in the galaxy, but be wary of galactic peace, for your internal strife will cripple you
Pacifists, such as the telepathic Fasshi
Peace is a means and a purpose to your people, but war disturbs them greatly
Researchers, exemplified by the determined Alipha
Stop the impending Overlord invasion through the power of superior technology
An alternative tech grid available to the Technocracy government, taking the infinite progression techs from Wake of the Heralds to their logical extreme
More than a dozen new subsystems, including Ferrofluid Armor, Miner Hulls, Covariant Shield Generators, and Singularity Cores
A complete overhaul of weapon balancing
Several new orbitals - Stellar Shield Generators, Power Transmitters, Subspace Telescope Arrays, and others
Several new buildings, including Command Centers and Centralized Coordination Complexes
Increased control over the way the game plays, with settings such as First Contact Mode, Research Effectiveness Decay, and more being changeable during game configuration To install:
Extract nto ��Star Ruler 2/mods�