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Description version: v.1.4.0.0 UKNew Features* Gray Ordero A new race and faction, The Gray Order, have been added. They have the special ability to convert other races to their own. They can also convert population on planets they don�t own by infecting them with a special virus.Eight new ship models have been added for them.* Random Faction Selectiono Factions can be set to be randomly chosen when setting up a custom game.* Minor Improvementso All text localized.o AI can create space stationso AI can found colonies if it doesn't have a planeto AI Raid plan. Mainly used by Unn Pirates, that now behave sensibly.o AI considers range extension benefits when choosing colonies. Can found colonies purely to increase rangeo AI moves base ships to facilitate exploration and attacko Better AI for choosing colony attack optionso New AI algorithm for building defenses. Builds many more defenseso AI Colonization limited on easy modeo Reduced infection rates and unpopularity due to infectionso Increased effectiveness of infection counter-measureso AI To make contamination attackso Can choose what agents to contaminate with.o Adjusted VP multiplierso Improved tech vp calculationo AI deletes unneeded research centerso AI will research terraformingo AI maintains a treasury reserveo Added display of turn limit to scenario description and turn display tool tipo AI removes polluting buildings to cure unresto AI reduces excess defenseso Tweaked AI fondness for rich and poor planets* Bug Fixeso Fixed problem with delete game button not working.o Fixed slowdown problem in battles.o Fixed bug loading a game from front end when another game had been playedo Mods won't crash if no militia typeso Fixed bug updating star map names before battleo Escape key ignored during deploymento Fixed bug that caused attacking ships to move slowly sometimeso Fixed bug with Tutorial and Rim scenarios changing default faction capabilitieso Fixed bug with finish button not working on victory screeno Fixed bug with sound quality inversiono Fixed various spelling mistakeso Fixed problem when sometimes AI won't start new techo Fixed problem with auto transports not transporting when AI expects player to colonizeo Fixed bug in calculation of fleet ETAs on tool tipso Fixed bug using designer maps larger than 300 x 300o Fixed occasional crash opening colony window