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Description The long-awaited re-launch and mega update of the Close Combat series is now available! These new releases mark a fantastic overall improvement to the gameplay of the Close Combat games and show the astonishing distance the series has come.Relaunch and Mega Update Improvements:
-Major improvements were made to the way vehicles and soldiers travel to way points and reach the end destination of both simple and highly complex, unhindered paths with a very high degree of success.
-Soldier pathfinding was improved so that when soldiers fall behind (heavy weapon or momentarily lost) they plot their own path to successfully rejoin their team.
-Vehicle driver and soldier decision making was improved to help them deal with unexpected obstacles (vehicle moving into their way , or wreck that was knocked out in the course of battle to block a path that was already determined), and get out of dead-end locations.
-AI improvements were designed in concert with the re-designed pathfinder.
-The "Bee Dance" of CC2 that was related to conflicts between the AI for the vehicle driver and the AI that tried to keep the team moving along the team's path that would result in a conflict about which portion of the AI to follow or "which way to go” is resolved.
-Many other minor improvements were made and reported bugs were fixed.
-The mechanism for borrowing teams from the reserve battlegroup was redesigned.
-The Grand Campaign was redesigned for improved play balance