Crusader Kings II Patch v1.092


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version: (v1.092)v1.092------------------------ Added a Trade Post limit for patricians, based on palace upgrades and number of adult males in court- Family dues are now given only to adult males of your family in your court, and they all receive the same share- Patricians can no longer increase their Demesne limit with higher tier titles. However, the Doge gets +1- Patricians who imprison or banish someone now get a tyranny opinion penalty from everyone in the whole Republic- Patricians no longer confiscate gold from dynasty members that they banish- Doges can no longer use the Seize Trade Post plot- Patricians can now only use the Seize Trade Post plot on Patricians owning more Trade Posts than themselves- The Seize Trade Post plot now always costs a small amount of money to implement- The Holy War CB no longer works against too distant targets- Sieging will siege back your own holdings first- Tanistry electors are no longer de jure- The Windows version is now large address aware- Fix for crash on multiplayer game start on Windows 8- Fixed a bug where a vassal of a vassal who won a war against an outside state would become a vassal of that state- Several events, including those dealing with the creation of the Hansa, no longer require "The Republic" to trigger- Rewrote large parts of the tutorial to be up-to-date with current features- Fixed a problem in basic military tutorial that made it impossible to proceed past a certain stage- Fixed a problem in basic war tutorial that made it impossible to proceed past a certain stage- Fixed a crash in court view during observer mode- When determining what tier a character is for the purposes of marriage, the highest ranked non-republican ruler among their close relatives is now used (so the nephew of a King would count as King tier)- Will no longer get prestige hits for marrying below your tier unless you marry more than one level below it (so a King would get a prestige hit for marrying a Countess but not a Duchess)- AI now takes into account both tier prestige and dynastic prestige when responding to marriage offers- AI now takes into account prestige effects when selecting spouses for themselves and their relatives- Exported MARRIAGE_AI_PRESTIGE_VALUE to defines.lua, this variable is a multiplier on the importance AI places on prestige when arranging marriages- The Prestige cost for breaking a truce is now much harsher; 50% of current Prestige + 200.- You now get a -5 Diplo penalty for five years if you break a truce- Diplomacy View: The Piety and Prestige costs for declaring war no longer prevent you from selecting the action to see why- The 'any_neighbor_province' trigger now works for sea zones as well- Trade Posts dont give warscore unless the war is using an Embargo or Sieze Trade Post CB- You now need twice as much value in a trade zone before reaching its bonus cap- Fixed a bug where Patrician stewards would add modifiers to tax multiple times when performing the tax action- Fixed a bug with the trigger 'is_land'- The republican CB to seize a whole coastal county is now range dependent- The republican CB to seize a coastal city now requires the Patrician to have a trade post there already- Can no longer grant independence to an antipope- Fixed a bug where de jure status of kingdoms would reset upon loading a save game- de_jure_liege="---" now works properly in history files- Tied bride price to total prestige gain at a ratio defined by DOWRY_MULTIPLIER in defines.lua- Can now only ask to embargo republics with trade posts in target ruler's realm- AI: Less willing to launch embargo wars in general, especially against rulers they like- AI: Less willing to accept requests to embargo on opinion alone- AI: Will now factor in strength of target when deciding on whether to accept a request to embargo- Inherited retinues are now added to the heirs use of retinue cap- CB types now takes ai_will_do with modifiers to modify the priority they place on a particular CB- Fixed the birthdate of Domenico Dandolo- Minor fixes to Alan dynasties- Fixes to Sergiids/Spartenos names- Corrections to various Italian characters- Several Mamluk dynasties should now use the proper Muslim dynastic shields- The correct event is now triggered when an old Patrician family member marries a young woman- The Voice of Satan is now properly removed when a character is no longer possessed- Characters will no longer hear more than one voice when possessed- Patrician family members that are betrothed will no longer experience random marriage events- Two additional childhood learning events are now correctly triggered for Muslims- Added additional Komi dynasties- Minor fixes to some Irish and Welsh characters- Added many new Ethiopian characters- Added Ethiopian Patriarchs- Added Nestorian Patriarchs- Exported chance of getting a birth trait to traits.txt files- AI doges will no longer gift powers they want to start embargo wars if those powers would say no even when gifted- Exported MAX_KING_TITLES_TO_CREATE, MAX_EMPIRE_TITLES_TO_CREATE, AI_EMPEROR_CREATES_KINGDOMS, NATURAL_DEATH_CHANCE_AGE_0-100, DEJURE_COUNTY_LIMIT_TO_CREATE, DEJURE_COUNTY_LIMIT_TO_USURP, EMPIRE_DEJURE_COUNTY_LIMIT_TO_CREATE, EMPIRE_DEJURE_COUNTY_LIMIT_TO_USURP, PRESTIGE_OPINION_DIV, PRESTIGE_OPINION_MAX, PIETY_OPINION_DIV, PIETY_OPINION_MAX, NAVAL_ATTRITION, ARMY_MOVEMENT_SPEED, FLEET_MOVEMENT_SPEED, AI_ASSAULT_RATIO, EMPIRE_DE_JURE_ASSIMILATION_YEARS and ALLOW_DE_JURE_ASSIMILATION_ANYWHERE to defines.lua- Added new scripting trigger realm_size = x for checking total holdings in realm- Added new scripting trigger realm_manpower = x for checking max manpower in realm- dynasty = x can now be used to check for whether a character belongs to a specific dynasty- You no longer get a claim on the Papacy if he was in a successful independence faction- Fixed a slight bug in the claimant faction ultimatum decision- landed_titles now takes assimilate = no, which will turn off all de jure drift (both ways) for a Kingdom or Empire level title- Fixed a bug with Patricians revoking castles from baron vassals
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