Dins Curse Beta Patch 1.023 (MAC)


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Description
A new beta patch for Din's Curse has been released. This patch has a lot more fixes and balance changes. Read below for the complete changelog.1.023
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* improved general warrior hit effect
* fixed the druid's mana bonus per spirit (Pyro/Bluddy)
* changed power bonus to mana bonus (just a wording change) (Bluddy)
* now concentraion skill mentions sharing skill points (Valgor)
* now circle and ward skills mention sharing skill points (DemonWar) (Valgor)
* fixed energy shield icon (Maledictus)
* fixed a typo in Thorn the Elite Bowyer's intro (Manumitted)
* changed spirit modifier name from of Saint to of the Saint (Manumitted)
* removed TownPersonChat2-6 since it was blank (Arjun123)
* lures no longer block your movement (spacehog/Crisses)
* you can no longer use your teleport stone when dead (m0stly_harmless)
* made gate list ui a bit wider (tacitus)
* viper venom now gets 5% boost per level (DeathKnight1728)
* fixed money/happy npc tip
* fixed a couple issues with healthChangeInflation on status effects like Blight/Regeneration (Despair/Max_Powers)
* added a log quick tip
* added player trading to help topic, manual, and a quick tip
* fixed hidden quests sometimes getting stuck hidden (Crisses/Steve)
* fastest settings should no longer hide quest related infestations (spacehog)
* quest xp/rep rewards now display with commas
* now cap the max level difference for xp related stuff to 10 (this # is moddable)
* increased cold, fire, lightning, magic, and poison resist magic modifier per level from 0.45 to 0.9
* increased elemental resist magic modifier per level from 0.15 to 0.3
* increased Resistance Per Spr from 0.25 to 0.4
* increased Resistance Per Spr bonus for warden & demonologist from 0.1 to 0.2
* increased resistance monetary value from 5.0 to 10.0
* in general doubled skills resistance bonuses
* decreased armor calc parms from 25/50 to 24/48 (will make armor absorb more damage)
* game now handles unknown items a little better now (Bluddy)
* fixed an overrides/inheritance clash that was making some npc chats never happening (Bluddy)
* added npcs looks towards town attackers quick tip
* added 5% damage inflation to caltrops, smite, poison arrow, curse of pain, and bone shatter
* added 5% damage inflation to wampir blood and poison ward (DemonWar)
* added 4% damage inflation to lifeburn
* changed inferno damage inflation to 4% (DemonWar)
* added 2% damage inflation to immolation and natures revenge
* changed protocol version to 19
* added support for ProjRadiusDamageInflation, ProjDamageInflation, and DamageInflation
* added 5% damage inflation to death blow, holy bolt, arcane blast, arcane swarm, shadow bolt, bolt of gloom, bone shatter, shockwave, tornado, and holy symbol
* added 4% damage inflation to holy strike, holy fire, exploding arrow, immolation trap, freezing trap, lifeburn, and charged strike
* added 2% damage inflation to fiery blast, sweeping flames, volcano, maelstrom, arctic shard, frost nova, ice storm, chain lightning, ball lightning, lightning swarm, fireball, earthquake, lightning, and thunderbolt
* increased mace speed from 1.2 to 1.15
* increased two handed mace speed from 1.85 to 1.75
* potion vendors can now sell empty vials (Crisses)
* increased Bravery duration from 30.0 to 60.0 (DeathKnight1728)
* adrenaline now increases time 2 secs per level (also increases reuseTime) (alstein)
* increased champion damage by 25% (alstein)
* increased charge damage mult from 0.1 to 0.2 (DemonWar) (alstein)
* renamed Shankar's Flail to Shankar's Hammer (Manumitted)
* blood sacrifice now casts quicker and lasts a little longer (DemonWar) (DeathKnight1728)
* shatter now costs more mana each level (Bluddy)
* decreased strength requirment on bows from 1.5 to 1.0
* decreased crushing blow magic modifier from 0.05 to 0.04
* decreased critical hit magic modifier from 0.04 to 0.03
* increased fire elemental summon damage mult per level from 0.1-0.2 to 0.2-0.3 (Pyro)
* decreased mana regen magic modifier per level from 0.2 to 0.15
* changed stoneskin powerup from defense to armor bonus (Pyro)
* made plate/mail armor skills a little more clear
* now people don't starve at quite the same rate as each other (DemonWar) (DeathKnight1728/Nim)
* increased mushrooms world modifier mult from 4.0 to 8.0 (Crisses)
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