Distant Worlds: Universe Patch v.1.9.5.9


Box art for Distant Worlds: Universe Patch v.1.9.5.9 For: Distant Worlds: Universe
Size: 15.19 MB
Rate this patch:
Downloaded 415 times
Distant Worlds: Universe Patch v.1.9.5.9, download Distant Worlds: Universe Patch v.1.9.5.9 free, free Distant Worlds: Universe Patch v.1.9.5.9 patch download, free download of Distant Worlds: Universe Patch v.1.9.5.9 patch for Distant Worlds: Universe, Distant Worlds: Universe free patch Distant Worlds: Universe Patch v.1.9.5.9 download, download for free Distant Worlds: Universe Patch v.1.9.5.9 Distant Worlds: Universe, free download full patch Distant Worlds: Universe Patch v.1.9.5.9, direct download link Distant Worlds: Universe Patch v.1.9.5.9, download Distant Worlds: Universe Patch v.1.9.5.9 upgrade
full download Distant Worlds: Universe Patch v.1.9.5.9 Distant Worlds: Universe, Distant Worlds: Universe Distant Worlds: Universe Patch v.1.9.5.9, free Distant Worlds: Universe patches Distant Worlds: Universe Patch v.1.9.5.9, Distant Worlds: Universe Patch v.1.9.5.9 direct download free, Distant Worlds: Universe Patch v.1.9.5.9 download for free, Distant Worlds: Universe Patch v.1.9.5.9 Distant Worlds: Universe download link, free download Distant Worlds: Universe Distant Worlds: Universe Patch v.1.9.5.9, Distant Worlds: Universe Patch v.1.9.5.9 patch, Distant Worlds: Universe update
Description
v. 1.9.5.9
Changelog:
� CRASH FIXES

o Fixed crash when viewing newly conquered colony

� BUG FIXES

o fixed bug where games would not start when more than 256 components defined

o ensure characters with random appearance order now work properly, even when many custom characters defined and many random appearance orders used

o ensure Shakturi always properly use custom design templates when available

� SHIP DESIGN

o added new flee when setting: Armor 50% or Shields 20% (also supported in design template files: use setting Armor50 for optional FleeWhen)

� MODDING

o increased maximum number of research projects from 1000 to 1500

o increased maximum number of components from 300 to 500

� OTHER

o AI now more careful about selecting location for characters with demoralizing trait, may dismiss character (when characters automated)

increased range at which spaceport tractor beams will push away invading troop transports. Spaceports will now also push away transports even when not primary target.
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments