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Description version: v.1.2- Spycosts are now properly checking the senders sliders, not the targets sliders.- All unit modifiers are now saved, even if at 0.- 0 IC is now saved properly.- Reversed some messages for spies.- Naval attachments should now be deployable after a save&reload.- AI now takes naval brigades under development into account when determening to build more.- Free manpower now handles fractions.- Funding partisans have a cap, and is slightly less efficient than before.- Nationalism/Partisans now drop by 1% a month.- Mission efficiency in combat is now applied correctly.- The game now correctly identifies submarines in logics for wolfpacks and ASW.- ASW should not be less effective catching submarines, but more effective.- Shorebombardment modifier is now capped at 25% as in doomsday.- Fixed a crashbug in the AI.- A military controlled country should no longer cancel unit orders when a war is declared.- Fixed a large amount of syntax bugs in the leader/tech databases.- Fixed a problem with an upgraded radar attachment giving distance bonus instead of costing supplies.- Naval attachment can now actually upgrade.- Fleets will now upgrade attachments even if the first attachment is not eligible.- Naval attachment upgrades progess is now shown properly in the ledger.- Any province that can trace supply back to capital through puppets/allies, will now ships its resources back automatically without need for convoys.- Have fixed that the improved version of the ASW attachment no longer says capital ASW (as it wonAt go onto capital ships)- A number of events how have pictures, or more exactly are reusing other pictures.- USA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- TUR Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- SWE Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- SOV Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- SIA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- SAF Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- ROM Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- PER Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- NEP Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- MEX Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- MEX Pre Global War scenario had two entries for belligerence in the INC file removed one.- JAP Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- ITA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- GER Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- GER Pre Global War scenario had two entries for transports and escorts in the INC file removed one set.- FRA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- ENG Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- CHI Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- CHI Pre Global War scenario had province ID 1305 listed twice as a national province (removed one).- BRA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- BRA Pre Global War scenario had province ID 816 listed twice as a national province (removed one).- AST Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.- Pre Global War scenario had no enddate (added 1954 as the enddate)- USA Global War scenario had their transported model IDs set to -1 when it should have been 0.- TUR Global War scenario had their transported model IDs set to -1 when it should have been 0.- SWE Global War scenario had their transported model IDs set to -1 when it should have been 0.- SOV Global War scenario had their transported model IDs set to -1 when it should have been 0.- SIA Global War scenario had their transported model IDs set to -1 when it should have been 0.- SAF Global War scenario had their transported model IDs set to -1 when it should have been 0.- ROM Global War scenario had their transported model IDs set to -1 when it should have been 0.- PER Global War scenario had their transported model IDs set to -1 when it should have been 0.- NEP Global War scenario had their transported model IDs set to -1 when it should have been 0.- MEX Global War scenario had their transported model IDs set to -1 when it should have been 0.- JAP Global War scenario had their transported model IDs set to -1 when it should have been 0.- ITA Global War scenario had their transported model IDs set to -1 when it should have been 0.- GER Global War scenario had their transported model IDs set to -1 when it should have been 0.- FRA Global War scenario had their transported model IDs set to -1 when it should have been 0.- ENG Global War scenario had their transported model IDs set to -1 when it should have been 0.- CHI Global War scenario had their transported model IDs set to -1 when it should have been 0.- CHI Global War scenario had province ID 1305 listed twice as a national province (removed one).- BRA Global War scenario had their transported model IDs set to -1 when it should have been 0.- BRA Global War scenario had province ID 816 listed twice as a national province (removed one).- AST Global War scenario had their transported model IDs set to -1 when it should have been 0.- Global War scenario had no enddate (added 1954 as the enddate)- USA 1945 scneario file fixed over 40 duplicated experience entries for initial OOB units.- SOV 1945 scenario had province 1177 with damaged AA guns which is not used any where else changed it to un-damaged.- SOV 1945 scenario had two entries for transports and escorts in the INC file removed one set.- SOV 1945 scenario had province ID 208 defined twice in the INC file (removed one)- SAF 1945 scenario had an Interceptor in the INC file with two model numbers removed one.- AI will choose what units to use for invasion more wisely.- Added several minor leader images and tech team images- Added several missing propaganda images- Added Generals for U74 and U87- U96 Had minsiter IDs fixed- U97 Had minister IDs fixed- country.csv had a duplicate entry UTC one should have been UCS.- U88, U90 and U99 fixed duplicate tech team IDs.- Land Doctrine tech ID 14090 remvoed the command to effect land forts as it does nothing in game.- Japan Minister file line 13 had ID 5211 when it should be 5011 (Dupe ID problem)- UCH Minister file line 46 had minister ID 65343 when it should be 65344 (Dupe ID problem)- UPR Minister file line 21 had minister ID 79729 when it should be 79719 (Dupe ID problem)- RUS Minister file had roughly 10 ministers with the same ID from the SOV file (fixed).- UTC Minister file had roughly 10 ministers with the same ID from the SAL file (fixed)- CGX 1936 scenario file had a spy bug going to CBX (not exist) changed to CXB.- GER 1936 scenario file had two starting interceptors in the INC file but trying to attach a brigade (brigade removed)- USA 1936, 1938 scenario file had a spy bug going to PRO (not exist) changed to PRU.- FIN 1938, 1939, 1941 scenario file had a spy bug going to DAN (not exist) changed to DEN.- GER 1938 scenario file line 1274 had an infantry division under development with a month of "nov" changed to "november"- SPA 1938 scenario file Spain starts with a destroyer but it specifies a brigade model instead of a model (fixed).- USA 1939 scenario file line 1824 had two strength parms for the strategic bomber removed one.- GER 1944 scenario had an armor division specified in INC file with two models, one should have been a brigade model.- JAP 1944 scenario had a light armor division specified in INC file with two models, one should have been a brigade model.- SAF 1944 scenario file had a starting interceptors in the INC file but trying to attach a brigade (brigade removed)- SOV 1944 scenario file fixed over 40 duplicated experience entries for initial OOB units.- USA 1944 scenario file fixed over 20 duplicated experience entries for initial OOB units.- PER 1944 scenario file had all of their techs defined under techlevels should have been techapps.