Description version v. 4.12Main Features � AI changes. � Widescreen UI (user interface) � Wider field of vision for widescreen resolutions � Mach drag � Scoring system changes � Open interface for sounds � New visual effects New Flyable Planes � B5N2 � Hawk 75A-3 � Hawk 75A-4 � Ki-45 Kai Ko � Ki-45 Kai Otsu � Ki-45 Kai Hei � Ki-45 Kai Tei � SB 2M-100A New AI Planes � Beaufort I � Beaufort I late � Beaufort II � Do 217 M-1 � Wellington III � Mohawk IV New ground units � German submarine VIIB � German submarine IXB Other small Changes & Improvements � New weapon loadouts for US planes � P-38J cockpit repainted � Added Misc settings UI � New textures for several buildings � Russian tanks with multiple turrets (T-28 & T-35) can shoot with each gun independently. � New landing gear failures � Adjustable reticle brightness � Added new key for opening & closing bomb bay doors � Added new option in tracks selection UI for disabling icons in track playback � Added new joystick axis for mixture � Added Air Force selection to FMB aircraft window � Added yellow & blue runway lights � Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away � Added a new view key that cycles through only stationary cameras � Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army � Changed HUD log so that bomb sight, ToKG & nav. beacons related info is always printed even if NoHudLog=1 � User BMP skins enabled for stationary planes � Added full screen map with adjustable transparency level � Added red night light for maps when plane is flown at night and cockpit lights are on � Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground � Bombsight added to D3A1 Val � Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD � Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD � Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission � Enabled ship padlocking � Fixed spawn points problem on Midway sea base � Fixed R-5 stationary plane ski orientation � Fixed R-5 ground attack bug with certain weapons � Adjusted IL-2 controls damage & toughness � Fixed Fulmar's landing gear shock absorber movement � Fixed IL-4 artificial horizon instrument movement � Adjusted FM length parameters of Bf 109s F to K to 8.94 meters (F-2 to G-6) and 9.02 meters (G-6 Late to K-4), respectively � Fixed bug that caused speed bar settings to reset back to default instead of using saved value � Flight model changes for P-36 series, P-40 series, SB-2 series, B5N, Me-163 � Tweaked burning engine damage model. Single engined planes are not going to explode completely and multi engined planes like P-38 are no longer immune to engine fires � Fixed Ki-43 I & II smoothing bug in external 3D model � Fixed Ki-43 II wing tip hook position � Added radiator animation to He-111 series � Fixed bug in stationary plane spawning & DF mission that could spawn player to wrong position � Fixed I-16 Zveno texture bug � Fixed M2A1 105mm howitzer wrong pivot point � Plus other small fixes Please note that all new conf.ini options can be also adjusted from the new Misc setting menu.