Main Features
� AI changes.
� Widescreen UI (user interface)
� Wider field of vision for widescreen resolutions
� Mach drag
� Scoring system changes
� Open interface for sounds
� New visual effects
New Flyable Planes
� B5N2
� Hawk 75A-3
� Hawk 75A-4
� Ki-45 Kai Ko
� Ki-45 Kai Otsu
� Ki-45 Kai Hei
� Ki-45 Kai Tei
� SB 2M-100A
New AI Planes
� Beaufort I
� Beaufort I late
� Beaufort II
� Do 217 M-1
� Wellington III
� Mohawk IV
New ground units
� German submarine VIIB
� German submarine IXB
Other small Changes & Improvements
� New weapon loadouts for US planes
� P-38J cockpit repainted
� Added Misc settings UI
� New textures for several buildings
� Russian tanks with multiple turrets (T-28 & T-35) can shoot with each gun independently.
� New landing gear failures
� Adjustable reticle brightness
� Added new key for opening & closing bomb bay doors
� Added new option in tracks selection UI for disabling icons in track playback
� Added new joystick axis for mixture
� Added Air Force selection to FMB aircraft window
� Added yellow & blue runway lights
� Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away
� Added a new view key that cycles through only stationary cameras
� Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army
� Changed HUD log so that bomb sight, ToKG & nav. beacons related info is always printed even if NoHudLog=1
� User BMP skins enabled for stationary planes
� Added full screen map with adjustable transparency level
� Added red night light for maps when plane is flown at night and cockpit lights are on
� Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground
� Bombsight added to D3A1 Val
� Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD
� Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD
� Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission
� Enabled ship padlocking
� Fixed spawn points problem on Midway sea base
� Fixed R-5 stationary plane ski orientation
� Fixed R-5 ground attack bug with certain weapons
� Adjusted IL-2 controls damage & toughness
� Fixed Fulmar's landing gear shock absorber movement
� Fixed IL-4 artificial horizon instrument movement
� Adjusted FM length parameters of Bf 109s F to K to 8.94 meters (F-2 to G-6) and 9.02 meters (G-6 Late to K-4), respectively
� Fixed bug that caused speed bar settings to reset back to default instead of using saved value
� Flight model changes for P-36 series, P-40 series, SB-2 series, B5N, Me-163
� Tweaked burning engine damage model. Single engined planes are not going to explode completely and multi engined planes like P-38 are no longer immune to engine fires
� Fixed Ki-43 I & II smoothing bug in external 3D model
� Fixed Ki-43 II wing tip hook position
� Added radiator animation to He-111 series
� Fixed bug in stationary plane spawning & DF mission that could spawn player to wrong position
� Fixed I-16 Zveno texture bug
� Fixed M2A1 105mm howitzer wrong pivot point
� Plus other small fixes