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Description Well, I\'m not entirely sure what\'s insane about this map, besides the fact that it moves, but it moves so slow that I\'d hardly call it insane. Unless the slowness [i]is[/i] the insanity... food for thought!
This map is very boxy, by design. It features a tall shaft with a \'glass\' platform and a force field underneath. The entire platform assembly seems to slowly move. Beneath the assembly is, naturally, some lava. On the sides of the walls there are cut out sections with nice floating flames (which, by the way, do no damage to you if you stand on them). If you\'d like to fall in the lava, you can hope into one of these alcoves while the assembly is moving and you\'ll drop below the whole thing. You\'re then one jump from perdition!
The whole map was a little dark for my tastes. There were also some technical errors in regards to the brushwork (certain faces should have been caulked, others probably should not have been caulked -- look at the glass platform and you\'ll see what I mean). It\'s an interesting idea, but I don\'t think it\'s drastic enough to add a new dimension to gameplay. As with any boxy map, gameplay should be preserved, albeit a little dry in some instances.
[b]Bot Support[/b]: No
[b]New Models[/b]: No
[b]New Textures[/b]: No
[b]New Music[/b]: Yes
[b]Game Modes[/b]: Duel, FFA