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Description It seems that Arc9 hates the way that Kyle was skinned in JK3... Something about him not seeming like an Imperial-turned-Mercenary-turned-Jedi... So what is the solution? Why, to copy/paste textures of a knight\'s breastplate and chainmail on him, of course!
So, this skin has the standard issues that this type of skins has... It doesn\'t look very realistic. It doesn\'t look too bad when seen from a distance, but up close it simply looks like Kyle decided to color his clothes to look like it was trying to be a knight\'s armor. That kind of thing doesn\'t work too well, armor has to be modeled on, not slapped on over clothing. The textures are also stretched in certain areas, mainly the wrists, and that takes away from the appearance. The chainmail appears to be a bit too large, and goes over the hands, which is something that I usually do not see. It prolly would have been best to leave the hands uncovered, or lightly gloved. On Kyle\'s left side, the armor doesn\'t quite match up properly, and there is this texture showing through, which is prolly Kyle\'s original clothing. that would also need to be fixed. Lastly, the edged of the pieces of armor seem to just suddenly end and turn into the next piece. You need to make something there to at least try to give the appearance that it isn\'t all one material...
No extras were added, team skins are the exact same as the default skin. Oh yeah, this also overwrites your default Kyle, so you won\'t have him around if you throw this in your base as it is. If you like all that, give this a download.
Bot Support: No
NPC Support: No
Team Skins: Yes
New Sounds: No