Description This Mod is about time travel (or chronoportation). While traveling in time, one can create different kind of anachronysms, paradoxes, etc. For instance, what would happen if you would bring an object from the future into the past and destroy the earlier version of this object in the past, preventing yourself in this way bringing this object from the future. Similar kind of anachronism paradoxes arise in CHRONOPORT.
This MOD is a prototype.
The basic time-line variation technique is implemented on the base of Source Engine.
In this Mod I would like just to demonstrate potential of the idea of time-travel for the first-person shooter/adventure/puzzle games. Travel in time should create the feeling of more dimensions and of existence of multiple variations for the same Universe. I think that the concept of direct simulation of travel in time (withought any prescripted plot for all possible time-lines) should create a great experience during the play.