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Description v. 1.34
Changelog:
New features
Equipment worn on the body only weighs half
Autocombat asks whether magic is to be used
Skip character with Space Key in combat
Vitality and Astral Energy regeneration on sea journeys
New Content
Mini event "Old Keep" in Thorwal
Phexcaer: Quests "Temple of the Golden One" and "Ektor Gremob" completed and extended
Phexcaer: New Dialogue "Blacksmith Alrik Derondan" (mix-up) added
Phexcaer: Quest Alrik Derondan completed
Phexcaer: Dialogue "Practice" completed
Phexcaer: Dialogue "Quack" completed
Phexcaer: Dialogue "Gambler's Den" completed and extended
Phexcaer: Dialogue "Golden Puddles Brothel" completed and extended
Phexcaer: Dialogue "The Archivist" completed and extended
Phexcaer: Dialogue "A Wagoner" completed and extended
Efferdun: New mini event "Imman man"
Nordvest: Text for castle added
Rovamund: New quest "Kidnapping"
Guddasunden: New quest "Occupied barn"
New Random Event: A silverling by the harbor
New Random Event: "Borbarads Witnesses"
New Random Event: A Villain
New Random Event: Tame a beaver
New Random Event: Burning
New Random Event: Elf conversation in the camp
DLC For the Gods Baerhag: Additional event "Bandits" enroute to Orkhun added
DLC For the Gods: Follow-up event, if Yussuf stays alive
Mods integrated to main game
Magic herb pouch (Stores herbs)
Shipyard Thorwal
The 13 Doxologies of the Nameless One (A dangerous book to read, which can be found in the Temple of the nameless)
Modability
Function: breakInventoryItem (slot, who)
campTrigger introduced
getHouseTrigger sequence established
modifyInventoryItem extended by parameters "movetoslot" and "movetowho"
Item Image Modding
Character Image MODDING (actually as a "mod", not only in the userimage folder)
Bugfixes
Attention: Not all Bugfixes will apply to existing Savegames, especially those regarding Triggers in Dungeons already explored!
Hyggeliks Dungeon can now only be found on the route Phexcaer Skellelen with at least 7 map parts
OD, Beilunk Riders in need: Rider-Event will only trigger once
FtG, forsaken woods can now be entered multiple times
Huge Skeletons now attack properly
FtG, Baerhag: Fix to allow Baurgrims Axe to be taken later if there is not enough capacity right after the battle
Items 188, 215 und 245 (Fire protection amulet, Silver pendant Necropathy, Silver tiara Fastness of Body) fixed / reworked
Toadskin encumberance fixed
Magical Resistance Boni/Mali fixed
OD, Beilunk Riders in need: Secret message is now displayed correctly
Chain mail encumerance fixed
a lot of missing translations added
Fixed several F1 Helptexts
Reworked text punctuation
Fixed Armor Values of several helmets
FtG Random encounter Rondra battle only triggers once for parties of average level of at least 4
Remove Runestone after completing Gorah/Sevenstone quest
Timings in the textbox "No orks yet" fixed / adapted to the voiceovers
Random Encounter Corpse with amulet: It can only be found once with a corpse, but the event can trigger more often with random loot
Made Anti-Bravery-Elixier usable
Battle in Tavern "Green Horseshoe" now starts correctly
Fixed check for healing spell
hunting event "aurochs": time passes according to description
weights of several items fixed
added headline to riddle-chest in the ork cave
Hjaldingard-tower of Thorwal: text now triggers in the house closest to the tower
hunting events "aurochs": no more rations if the animal escapes
fixed superstition check at Zerif (Rukian)
adapted description text of hylailian fire
Zerif-battle (Rukian) not repeatable any more
FtG, questbook entry Baerhag clan fixed
Unlimited XP by hole in dwarven mine fixed
speartrap in dwarven mine now ignores armor
trap wolves den: ignores armor, reduced chance to sickness
FtG Rukian: Hunger/Thirst to 0 after meal at the elder
FtG Rukian: fixed wrong house captions
FtG Rukian Zerif: fixed text for missed superstition check
weapon usability for the druid fixed
reworked many item values
reduced damage for door crashes in the old bailey
Prem abandoned mine: reduced difficulty for some doors
Fixed re-triggering of Grimring search if already in possession
Fixed event "meeting rafters"
Old Bailey: Hole in the ground (ladder) now triggers multiple times
Zwingfeste: "Rabbit over the fire" and dialogue "found a ring" in third level now trigger only once
fixed several missing text keys in "Hyggelik the smaller"
Gameover after losing against the ork champion: according text is displayed in the gameover screen
The Dead Ship: The amulet that can be found was assigned to the proper corpse
Sweet erika: added missing text keys
Black mages ruin: included using magic to counter acrophobia checks
final battle: no more magic is usable
Reduced battle range of healing spell to 1
Added question where to continue the journey to after leaving a dungeon (and where it is necessary)
Fastness of Body Tiara fixed and added description that it needs to be used in battle
Moved hint to Gorah to another, more apropriate dialogue
Fix and Extension of the Swafnild-Egilsdotter-Quest
Fixed captions of houses in daspota
Trap in Daspota treasure cave ("Strange floor") fixed
added itemdescription for the register of debts
added text for orvil harbor ("no shipping routes available")
Hyggelik ruin: prevented leaving with the cursed gold
Hyggelik ruin: added effect "nausea" with foul food chest
Artair Branson (onion soup hero, Prem): adapted reaction to revisiting, onion soup now actually counts as food
Adsiniliya W�stenschnee (Prem fire elf, Thorwal): introduced alcohol effect
Random encounter beggar: hint is now displayed when he thanks you
The old bailey: drunk effect and satiating introduced with Master Dramosch after-dungeon-party
Goblin cave: fixed bat encounter responses
FtG, Hasgar: Items are removed on quest completion
dwarven mine: Fixed dialogue headline bug
FtG, Baerhag: Final dialogue fixed (now can get one or both of the quest rewards properly)
dwarven mine: Speartraps are deactivated properly when pulling the arm of the statue
Fixed tavern info in Skelellen and journey duration to Phexcaer
Fixed tavern info in Thoss regarding resting places
Hyggelik ruin: fixed several text keys
dwarven mine: fixed several text keys
FtG, mysterious wooded area: adapted chest loot
FtG, Rukian: lock picks break properly at Zerif, text keys fixed, questbook entries fixed
XP for "magically knocked out" enemies fixed
Daspota treasure cave: trap "singing blade" fixed
drinking a wonder potion now results in an empty bottle
dragon cave: holes and dead dwarf now trigger multiple times
black mages ruin: removed agility check
undead ronald moves again
Thorwal armory: added hint that it only can be entered once (even with both documents)
Event strange marshes text keys fixed
Event Monolith, several text keys fixed
a lot of typos fixed
Hermit dialogue fixed
spider cave: Spider nests can now only be ignited once
FtG, Hasgar: added hint for actual delivery of the quest items
FtG, mysterious wooded area: The spider webs can now be ignited by equipped torches as well
Daspota treasure cave: moved bedroom trigger, loot can only be received once
introduced abandoned Firun temple (according to hint in Skelellen)
Travel event hunter's hut (meeting the hunter) fixed
Bug "Magic staff endlessly sellable" fixed
Bug "weather and clock on the top left corner disappear after showing a scene" fixed
Levelup: current AE/Vi is increased correctly
fixed bartering at the blacksmith
Tavern: "We are looking for you" with random name fixed
Fixed sleeping party members not waking up on damage
Fixed journey speed not respecting different road types
reworked all journey hunting events
Unicorn-Event: fixed several text keys as well as checking existing map parts
fixed missing inn hints (concerned Serske and the roud inns)
loading from the main menu doesn't reset to "professional" difficulty any more
loading ingame correctly resets dungeon chest contents
The Old Bailey: fixed corpse textkeys
descriptions of the miracle cure fixed
fixed wrong routes in "through the wilderness" (Skelellen-Kravik and Rovamund-Peilinen)
included ranged attack penalties for opponents in the shield descriptions
introduced hints and a quest to the ork cave
FtG, Rukian: added some missing Quest markers
Item "red lunar disc": added description and effects
Hyggelik ruin: replaced Heshtots by ghosts
Olimone (Strange marshes) now gives the recipe for a strong healing potion instead of a normal one
Hetman: new text for visiting "afterfinal"
Alchemy recipes now include duration
Hyggelik ruin: prevented multiple triggering of the final battle
Fixed bug on settings of "Calm Body"
Dungeon AmbientLight after battles fixed ("too dark after battles")
It is now possible to exchange NPCs in a tavern (to release them without replacement, you still need a temple)
InputBox (e.g. sleep how long) now reacts better to typed input
character image of npcs cannot be changed any more
Grimring is now correctly removed after the final battle