Description version: v.1.04******************************************** New Features*******************************************- Added decision that can be used to add a random courtier to your court******************************************** AI*******************************************- Fixed AI moving and stopping- AI will no longer spam offer job title- A character will lose his job if he becomes a hostage******************************************** Gamebalance*******************************************- Tweaked siege surrender- Increased rebellion size- Fixed stats for random characters at game start- Kori (province) under siege gets a 50% tax penalty******************************************** Interface Improvements*******************************************- Promised daimyo title is now visible from the grant screen (under province view)- Grant title selection view will display the titles the character currently holds- Added active building construction to province tooltip- Children without a mother will be adopted by their father's first wife************************************************** ********* UserModding************************************************** ********- Possible to script how many courtier that should be generated with the generate courtier decision- Added set_province_owner = provinceID effect- remove_title effect works on landed titles- Added so that you can set the random seed when executing an event from the console, "event "- Added create_clan effect- Possible to use is_clan_leader = no- Enabled war effect******************************************** Bugfixes*******************************************- Fixed If you use 'return to court' on master before he has completed an improvement, it makes it impossible to build religious buildings or manufactories.- Fixed merge problem that could cause siege control lost- Fixed characters named "Adam" and "Eve"- Fixed CTD:s- Fixed some issues with only one wife being moved between courts- Fixed possible OOS- Fixed issue with that the garrison could increase during a siege- Fixed problem with dead hostage- Fixed incorrect vassal relationship in game lobby at 1551 game start- Fixed some issues with grant title and only holding one kori- Fixed Leader of Miyoshi in 1551, has a male spouse- Children leader can lead their retinue if they have a regent- Fixed regent bonus issue- Localization fixes- Fixed issue with siege view closing on the first select- Fixed a bug that caused wife bonuses to be calculated incorrect- Fixed dead character arriving to court- Fixed broken tooltip for AI decline reason being to old- Fixed vassal relationship bug when creating a new clan- Dynastic view will no longer show dead characters as vassals or courtiers- Fixed any_demense_title tooltip