Description This patch will update Splinter Cell Blacklist to version 1.02.
CRASH FIXES:
Fix for crash on startup on DX11 with certain monitors
Fix memory leak in DX11 constant buffer system
Fix for hang on controller disconnect in loading screens
Fix for hang in customize gear screen
Fix rare crash with host disconnect
Fix crash in loading screen after getting killed in the tunnel
Fix hang in coop after checking computers and disconnecting
Fix crash when equipping tri-rotor in customize gear menu
Fix coop crash in loading screen
Fix popup crash in lobbies
Fix potential audio crash in preload
Fix crash with exclusive skins in co-op
Fix for potential hang after pausing cutscene
Fix frag grenade crash
GAMEPLAY:
Fix issues with rogue agent scoring
Fix input for interrogation scenes
Fix co-op interactions with missing prompts
Fix for players reaching out of world location in certain missions
Fix for player getting stuck in kobin back alley
Fix capture the intel objectives when maximum intel is acquired by one team
Fix bad spawns during transitions
Fix getting stuck in door on a specific point on a map
Fix for exploits in SvsM
Fix for spy getting out of map
Fix for merc getting stuck
Fix for intel getting stuck on gun
Fix door replication on a specific map in co-op
Fix some invisible collisions
Fix some crate collisions
Fix for objects falling out of world
Fix getting stuck in corner with crossbow
Fix for spy weapon abuse
Fix for getting stuck in transition area in co-op
Fix for getting stuck in co-op on disconnect
Balance tweaks for frontal attacks
ONLINE:
Reduce host migration failures
Fix clients getting stuck in sessions with multiple simultaneous host migrations
Improvements to game migration
Improve speed of getting into game
CONTROLS:
Fix controller detection when multiple input devices are connected
Allow gamepad input even if window has no focus
Debounce use key so holding it down doesn't trigger sequence of actions
Fix issue where player can get stuck in sprint mode
GRAPHICS:
Fix trirotor explosion
Fix visible scope during cinematics
Support for super widescreen aspect ratios
Fix character rendering on customization screens on high resolution displays
Optimise flash depth stencil buffer allocations
Fix broken tv state
Fix for targets appearing in bind pose
Fix merc animation
Fix issue with unknown resolutions
UI:
Fix trirotor explosion
Fix visible scope during cinematics
Support for super widescreen aspect ratios
Fix character rendering on customization screens on high resolution displays
Optimise flash depth stencil buffer allocations
Fix broken tv state
Fix for targets appearing in bind pose
Fix merc animation
Fix issue with unknown resolutions
SOUND:
Fix sound loop for mouse over animations in the SMI
Fix for trirotor sounds in co-op
Fix lost sound on pause menu in coop
Fix for audio during controller reconnection
ENGINE:
Make file save system more robust
Gracefully handle corrupted save game files
Optimise engine to improve performance on older AMD CPUs