Sudden Strike 3: Arms for Victory Patch v.1.31 International


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Description
version: v.1.31 InternationalBugs fixed:� Ordering "Scatter" killed the command queue� Trees tinted on zoom� Clicks outside the map would reset the selection� Assault command couldn't be confirmed by clicking on an object� Shooting guns connected improperly� AT rifles sound too loud� Some minor typos have been fixed� Mines can be detonated by explosions� Truck with broken chasses immediately disappear (Untermehmen 7"C")� Unload command caused exceptions in some cases � Incorrect gun state in saved games� Incorrect player profiles� Loading saved games caused crash in some cases� Model of English 5.5 howitzer used wrong animation indices� Incorrect passenger animations on some vehicles� Wrong passenger state� Trucks with attached guns didn't properly handle the "Assault" command� Gun squads play no animation when dragging the gun� Flak guns never attacked infantry� AI: soldiers were crouching in aggressive mode� AI: repair command worked improperly after loading� AI: suspended refuelling� M/P: the game reported wrong number of players� M/P: disabled controls for missing players� M/P: fixed 'Country' field in lobby� M/P: the game froze before start� M/P: color was not reset on disconnect� ATI HD series video cards workaround� Incorrect historical data for some vehicles� Missing sound schemes Improved:� AI: a crowd of medics do not attempt to heal a single soldier� AI: units with empty guns seek ammo boxes� AI: soldiers line up after unloading from a vehicle� AI: units bypass commands they couldn't fulfill (do not stop)� AI: improvements in MicroAI for snipers� AI: the 'Follow' command is not interrupted when fighting enemies� AI: units without arms & passengers do not try to assault� AI: improvements in the pathfinding algorithm� AI: crew have better chance to leave the vehicle� AI: soldies scatter farther than before� The 'Stick together' command now can be queued� Vehicles' icons blink, if not enough crew to shoot� Esc resumes Pause without showing the menu� M/P: BackSpace speedup in chat� M/P: cheats do not work via Single Player mode� M/P: increased TTL for chat messages� M/P: ping info� M/P: 3 pauses for each player per a game, the host can resume Additions:� Rotation cursor� You can drag camera using the Mini-Map window� "German tank supply", a single mission� M/P: option to show enemies in red & allies in blue� M/P: two missions reworked, one added
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