Sword of the Stars: A Murder of Crows Patch v.1.6.7


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Description
version: v.1.6.7Fixes � Improved ortgay navigation around asteroids. � Added missing options to Hiver DEPointDefence. � Auto Resolve: Fixed ballistic damage modifiers not being applied vs planets. � Fixed AI running undeployed hiver gate into battle. � Fixed Hiver AI not expanding. � Fixed AI responding about itself for like/hate messages. � Fixed team option not working properly with standalone server. � Fixed sort order for sectors in trade summary screen. � Fixed arcology bonus being applied before pop modifiers instead of after. � Fixed tech info display not listing all sections a tech would unlock. � Fixed fleet layouts not replacing ships in the layout that died with ships of similar design. � Fixed sync error with player rejoining shortly after another player acquired advanced sensors. � Fixed Zuul slave disks not returning to ships when all enemies were eliminated. � Fixed user clicking on VN Homeworld Discovered news event sometimes zooming to empty space. � Fixed AI incorrectly responding to diplomatic requests. � Fixed duplicate system entry in Vortex custom map. � Fixed hold fire issues with asteroid monitor. � Fixed spinning morrigi dreads when contacting leap mines. � Fixed Node missiles flying through cruisers. � Fixed swarm larva retreating inside planet during combat � Fixed weapon list sometimes being cut off in design screen. � Fixed main menu being rendered behind the game setup screens. � Fixed node techs not showing some other benefits in research screen. � Fixed exploit where Hivers could teleport to any secure sector, even if they could not trade or raid there. � Fixed locking of player slots not being saved. � Fixed Berserker attacks not being properly detected by science stations. � Fixed end of turn crash. � Fixed sync error in combat with grappling hooks. � Fixed Slaver encounter slave discs bouncing off planet. � Fixed issue with mouse cursor and dual monitors. � Fixed incorrectly flagged PD targets. � Fixed dead alliance members appearing in various diplomacy screens and ai messages. � Fixed players editing teams for other players in the lobby. � Fixed players with Ancient Morrigi researched not disabling the morrigi encounters. � Fixed server launch pad icons. � Fixed tranferring slaves failing if the were slaves already at the system. � Fixed Zuul receiving "civilians disbanded" event when acquiring a colony. � Fixed error displaying weight for massive ships in build screen. � Fixed combat not knowing that a player refused surrender. � Fixed independent systems not rebuilding infrastructure or terraforming. � Fixed climate hazard not affecting populations for independent systems. � Fixed AI treating a team with only one player as an alliance. Changes � Display details for fleets in the fleet manager. � Double clicking on events for special projects being unlocked will now open the research screen. � Tweaked MOTD appearance. � Fill in all slots with default opponents when lobby is created. � Increased range for gauss PD. Additions � Added AI tech election system. (for modders) � Added option to group teammates closer together in starmap. � Added Message of the Day to main menu. � Issue events to all players when a grand menace is eliminated. � Added band to show player's suitability range in population manager. � Added end game splash screen for losing The Gathering and Progression Wars senarios. � Added separate news event for each system when an empire surrenders to another player. � Added news event indicating what techs have been unlocked. � Added news event for infrastructure and terraforming completing. � Added news event for start of Science Mission � Added clicking on spinning research cube in starmap to open research screen. Retrieved from "http://sots.rorschach.net/AMoC_Version_1.6.7"
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