Trainz Simulator 12 Patch servicepack 1 hotfix 3


Box art for Trainz Simulator 12 Patch servicepack 1 hotfix 3 For: Trainz Simulator 12
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Description
The following changes are included in this hotfix: - Added the ability for the "World.PlaySound()" script function to target any MeshObject. - Fixed a rare crash which would occur when an asset used attached junction mutexes. - Fixed a crash which would occur when the "Cabin.GetControls()" script function was used on an Interior asset where some meshes were not valid controls. - Small improvements were made to Content Manager's Download Helper panel. - Fixed some occasional usability issues with Content Manager's log panel. - Improved multi-threaded rendering support. - Improved the stability of the patch installer. - Improved the performance of asset dependency calculation. - Fixed an occasional crash which could result from having too many routes installed. - The in-game DLC download interface will now prompt before cancelling downloads. - Fixed an issue where Content Manager's "disconnected" banner would fail to respond to user input. - Fixed a case where a script-generated "Driver Order Bar" would not respond to user input if it had no Driver assigned. - Added support for resuming in-game DLC downloads. - Fixed various edge-cases that could cause problems with in-game downloads. - Fixed a case where signals could incorrectly report "The signal ahead is in an unknown state." - Fixed a case where alt-tab in DirectX mode could change the system's FPU state flags and cause assorted problems. - Fixed a crash which could occur when certain Surveyor tools were used on scenery with attached track. - Fixed a potential crash when rotating a newly-decoupled consist in Surveyor. - Fixed a problem where older-version splines would flip directions when another spline was attached in Surveyor. - Assorted performance and stability improvements were made to the TADDaemon shutdown process. - Content Manager no longer stops responding when asked to exit while a lengthy operation is in progress. - Resolved a case where simultaneous DLC installs could result in out-of-memory failures. - Fixed a usability bug with the Content Manager contextual menus in non-English languages. - Reduced excessive logging generated by some classes of script compile error, improving validation performance. - Fixed a crash which would occur if the "JunctionBase.BeginTrackSearch()" script function was used. - AI trains should no longer become limited to 8km/h after loading at an Industry. - Locomotives should no longer derail while driving on or off certain turntables. - Fixed a case where certain AMD graphics drivers failed to enable Anti-Aliasing and Alpha-to-Coverage modes, resulting in incorrect visuals. - Fixed a crash (typically noticed while exiting Driver) which resulted from playing certain sound files. - Fixed a script exception from the QuickDrive rule which occurred when a Surveyor Saved Consist contained missing or faulty assets. - Certain classes of script functions which query asset lists now silently ignore missing or faulty assets. - Backdrop assets now render correctly.
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