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Description Rhye\'s and Fall of Civilization, previously the \"Rhye\'s Catapult project\", is the sequel of Rhye\'s of Civilization.
It can be considered a hybrid between mod and scenario. There have been many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it\'s played on, and cannot be played without this unique world map.
In brief, it features (so far):
- A 124x68 world map with enlarged Europe for better gameplay
- Dynamic rise and fall of civilizations
- Stability management: unstable empires will risk secessions and civil wars
- Players can control more than one civilization in a single game
- Dynamic spread of resources
- Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name
- Plague that will offer a hard challenge spreading throughout the world
- Python events that reproduce historical barbarian attacks
- Unique powers and victory conditions for each civilization
- World Congresses where cities are traded
- New flags and new terrain graphics, including a new terrain: marshes
- Rule changes that will give this mod the feel of the original Rhye’s of Civilization
- A new civilization: Babylon, and other non playable civs