Arrakis - Tears of Shai Hulud


Box art for Arrakis - Tears of Shai Hulud For: Dawn of War Dark Crusade
Size: 7.55 MB
Rate this map:
Downloaded 260 times
Arrakis - Tears of Shai Hulud, download Arrakis - Tears of Shai Hulud free, free Arrakis - Tears of Shai Hulud map download, free download of Arrakis - Tears of Shai Hulud map for Dawn of War Dark Crusade, Dawn of War Dark Crusade free map Arrakis - Tears of Shai Hulud download, download for free Arrakis - Tears of Shai Hulud Dawn of War Dark Crusade, free download full map Arrakis - Tears of Shai Hulud, direct download link Arrakis - Tears of Shai Hulud, download Arrakis - Tears of Shai Hulud level
full download Arrakis - Tears of Shai Hulud Dawn of War Dark Crusade, Dawn of War Dark Crusade Arrakis - Tears of Shai Hulud, free Dawn of War Dark Crusade maps Arrakis - Tears of Shai Hulud, Arrakis - Tears of Shai Hulud direct download free, Arrakis - Tears of Shai Hulud download for free, Arrakis - Tears of Shai Hulud Dawn of War Dark Crusade download link, free download Dawn of War Dark Crusade Arrakis - Tears of Shai Hulud, Arrakis - Tears of Shai Hulud map, Dawn of War Dark Crusade levels
Description
This a creative scenario originally made and uploaded by Demonic Badger a few years ago. An error caused it to be lost in the system for a long time but it has finally been recovered by Filefront staff. It had just a few minor issues which were spotted by Jaguar Lord which Redeemed74 has attempted to correct and now is released for all to enjoy. It has plenty of custom decals and is a very good map as long as you don't have a weak stomach!

Original Description by Demonic Badger:

Well, here is a new map I made in the Dune universe. In Arrakis (6), I was pondering how I could incorporate a sandworm into the map, and in this map, I not only put a worm in, I made it so you can run on top of it and inside it (eww). I also wanted the map to be asymmetric, so I made one side Fremen with rocky natural formations, and a Harkonnen side which is industrial and has slaves and huge pipe networks. I am not sure if I balanced it good enough for both sides but if anyone has any complaints, I will change it in another version.

I also thought it would be interesting to have the Hakonnen side have defense turrets and soldiers. Of course they are all neutral. Sometimes the imperial guard troops look like they have had too much caffeine and will spasm at anyone who comes near, also the bolter turrets will stare suspiciously at anything that walks, drives, or stomps by. I made some really steep dunes for vehicle ramping action and they seem to work well.It may play kind of slowly, I did my best to improve performance, though it may play slightly jittery. I hope you enjoy it, I have been working on this for a week and I have spent many hours on it!
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments