The Sands of Fire


Box art for The Sands of Fire For: Star Wars: Battlefront II
Size: 13.34 MB
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Description
"The Sands of Fire" is Spencer's first map - a species of map we have been seeing a lot of lately. But fear not! While it bears many hallmarks of a newbie mapper, many of the biggest and most annoying pitfalls are not present.

It is a mostly Tatooine-like planet, set out in a sandy, dune-y desert. It doesn't have a lot of a defined shape - which actually works well, the CP flow isn't all in one direction. Scattered amongst the dunes are many requisite Tatooine assets (along with a very creative use of the Tatooine building awnings) as well as a few well-used assets from other places.

The map is far from perfect, as the terrain could use smoothing (and more than one texture), the AI pathing could be better, object placement could be a bit nicer, and of course the sky could be fixed (it currently has no skydome - but at least the author was trying, and this still looks better than the Yavin sky). As usual, I wouldn't suggest releasing one's first map, but take what feedback you get from this, practice, and improve upon this for the next one.

I think there were some neat and creative things done here, even if the map doesn't feel very polished. It's not a great map yet, but I can tell from this initial work that the author could make some neat stuff with some practice. Keep it up!

-Mav
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